Changing Rebuilding to Suspend and Resume rebuilding Made visible meshes return only the object not the object and mesh (mesh is on object) Put in some debugging |
||
|---|---|---|
| .. | ||
| OptionsMenu | ||
| PrintItemWrapper.cs | ||
| QueueData.cs | ||
Changing Rebuilding to Suspend and Resume rebuilding Made visible meshes return only the object not the object and mesh (mesh is on object) Put in some debugging |
||
|---|---|---|
| .. | ||
| OptionsMenu | ||
| PrintItemWrapper.cs | ||
| QueueData.cs | ||