mattercontrol/DesignTools/Primitives
Lars Brubaker 212fb4ddf0 Making less rebuilds when loading
Adjusted margin on explore page
Made enum field have consistent styling
2018-06-27 10:33:07 -07:00
..
BaseObject3D.cs Refactoring SuspendRebuild to be RubuildLock 2018-06-20 17:22:19 -07:00
ComponentObject3D.cs Truncate TreeView at ComponentObject3D 2018-06-13 06:46:11 -07:00
ConeObject3D.cs Ensure primitve objects call base.OnInvalidate 2018-06-21 08:02:04 -07:00
CubeObject3D.cs Ensure primitve objects call base.OnInvalidate 2018-06-21 08:02:04 -07:00
CylinderObject3D.cs Get gifs working in markdown 2018-06-25 17:14:08 -07:00
HalfCylinderObject3D.cs Ensure primitve objects call base.OnInvalidate 2018-06-21 08:02:04 -07:00
HalfSphereObject3D.cs Ensure primitve objects call base.OnInvalidate 2018-06-21 08:02:04 -07:00
HalfWedgeObject3D.cs Ensure primitve objects call base.OnInvalidate 2018-06-21 08:02:04 -07:00
HexGridObject3D.cs Fixing property order 2018-02-23 08:11:03 -08:00
ImageObject3D.cs Making less rebuilds when loading 2018-06-27 10:33:07 -07:00
PyramidObject3D.cs Ensure primitve objects call base.OnInvalidate 2018-06-21 08:02:04 -07:00
RingObject3D.cs Ensure primitve objects call base.OnInvalidate 2018-06-21 08:02:04 -07:00
SphereObject3D.cs Ensure primitve objects call base.OnInvalidate 2018-06-21 08:02:04 -07:00
TextObject3D.cs Refactoring SuspendRebuild to be RubuildLock 2018-06-20 17:22:19 -07:00
TorusObject3D.cs Ensure primitve objects call base.OnInvalidate 2018-06-21 08:02:04 -07:00
WedgeObject3D.cs Ensure primitve objects call base.OnInvalidate 2018-06-21 08:02:04 -07:00