206 lines
No EOL
6.7 KiB
C#
206 lines
No EOL
6.7 KiB
C#
/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Font;
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using MatterHackers.Agg.Image;
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using MatterHackers.Agg.Transform;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.RayTracer;
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using MatterHackers.RenderOpenGl;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MeshVisualizer
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{
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[Flags]
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public enum LineArrows { None = 0, Start = 1, End = 2, Both = 3 };
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public class InteractionVolume
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{
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public bool MouseDownOnControl;
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public Matrix4X4 TotalTransform = Matrix4X4.Identity;
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private bool mouseOver = false;
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public InteractionVolume(IPrimitive collisionVolume, MeshViewerWidget meshViewerToDrawWith)
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{
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this.CollisionVolume = collisionVolume;
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this.MeshViewerToDrawWith = meshViewerToDrawWith;
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}
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public IPrimitive CollisionVolume { get; set; }
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public bool DrawOnTop { get; protected set; }
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protected MeshViewerWidget MeshViewerToDrawWith { get; }
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public IntersectInfo MouseMoveInfo { get; set; }
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public bool MouseOver
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{
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get
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{
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return mouseOver;
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}
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set
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{
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if (mouseOver != value)
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{
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mouseOver = value;
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Invalidate();
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}
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}
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}
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public static Vector3 SetBottomControlHeight(AxisAlignedBoundingBox originalSelectedBounds, Vector3 cornerPosition)
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{
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if (originalSelectedBounds.minXYZ.z < 0)
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{
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if (originalSelectedBounds.maxXYZ.z < 0)
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{
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cornerPosition.z = originalSelectedBounds.maxXYZ.z;
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}
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else
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{
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cornerPosition.z = 0;
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}
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}
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return cornerPosition;
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}
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public static void DrawMeasureLine(Graphics2D graphics2D, Vector2 lineStart, Vector2 lineEnd, RGBA_Bytes color, LineArrows arrows)
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{
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graphics2D.Line(lineStart, lineEnd, RGBA_Bytes.Black);
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Vector2 direction = lineEnd - lineStart;
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if (direction.LengthSquared > 0
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&& (arrows.HasFlag(LineArrows.Start) || arrows.HasFlag(LineArrows.End)))
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{
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PathStorage arrow = new PathStorage();
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arrow.MoveTo(-3, -5);
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arrow.LineTo(0, 0);
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arrow.LineTo(3, -5);
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if (arrows.HasFlag(LineArrows.End))
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{
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double rotation = Math.Atan2(direction.y, direction.x);
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IVertexSource correctRotation = new VertexSourceApplyTransform(arrow, Affine.NewRotation(rotation - MathHelper.Tau / 4));
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IVertexSource inPosition = new VertexSourceApplyTransform(correctRotation, Affine.NewTranslation(lineEnd));
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graphics2D.Render(inPosition, RGBA_Bytes.Black);
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}
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if (arrows.HasFlag(LineArrows.Start))
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{
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double rotation = Math.Atan2(direction.y, direction.x) + MathHelper.Tau / 2;
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IVertexSource correctRotation = new VertexSourceApplyTransform(arrow, Affine.NewRotation(rotation - MathHelper.Tau / 4));
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IVertexSource inPosition = new VertexSourceApplyTransform(correctRotation, Affine.NewTranslation(lineStart));
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graphics2D.Render(inPosition, RGBA_Bytes.Black);
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}
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}
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}
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public virtual void Draw2DContent(Agg.Graphics2D graphics2D)
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{
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}
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public virtual void DrawGlContent(EventArgs e)
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{
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}
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public void Invalidate()
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{
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MeshViewerToDrawWith.Invalidate();
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}
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public virtual void OnMouseDown(MouseEvent3DArgs mouseEvent3D)
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{
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MouseDownOnControl = true;
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MeshViewerToDrawWith.Invalidate();
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}
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public virtual void OnMouseMove(MouseEvent3DArgs mouseEvent3D)
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{
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}
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public virtual void OnMouseUp(MouseEvent3DArgs mouseEvent3D)
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{
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MouseDownOnControl = false;
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}
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public virtual void SetPosition(IObject3D selectedItem)
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{
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}
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}
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public class ValueDisplayInfo
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{
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private string formatString;
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private string measureDisplayedString = "";
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private ImageBuffer measureDisplayImage = null;
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private string unitsString;
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public ValueDisplayInfo(string formatString = "{0:0.00}", string unitsString = "mm")
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{
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this.formatString = formatString;
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this.unitsString = unitsString;
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}
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public void DisplaySizeInfo(Graphics2D graphics2D, Vector2 widthDisplayCenter, double size)
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{
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string displayString = formatString.FormatWith(size);
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if (measureDisplayImage == null || measureDisplayedString != displayString)
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{
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measureDisplayedString = displayString;
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TypeFacePrinter printer = new TypeFacePrinter(measureDisplayedString, 16);
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TypeFacePrinter unitPrinter = new TypeFacePrinter(unitsString, 10);
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Double unitPrinterOffset = 1;
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BorderDouble margin = new BorderDouble(5);
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printer.Origin = new Vector2(margin.Left, margin.Bottom);
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RectangleDouble bounds = printer.LocalBounds;
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unitPrinter.Origin = new Vector2(bounds.Right + unitPrinterOffset, margin.Bottom);
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RectangleDouble unitPrinterBounds = unitPrinter.LocalBounds;
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measureDisplayImage = new ImageBuffer((int)(bounds.Width + margin.Width + unitPrinterBounds.Width + unitPrinterOffset), (int)(bounds.Height + margin.Height));
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// make sure the texture has mipmaps (so it can reduce well)
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ImageGlPlugin glPlugin = ImageGlPlugin.GetImageGlPlugin(measureDisplayImage, true);
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Graphics2D widthGraphics = measureDisplayImage.NewGraphics2D();
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widthGraphics.Clear(new RGBA_Bytes(RGBA_Bytes.White, 128));
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printer.Render(widthGraphics, RGBA_Bytes.Black);
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unitPrinter.Render(widthGraphics, RGBA_Bytes.Black);
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}
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widthDisplayCenter -= new Vector2(measureDisplayImage.Width / 2, measureDisplayImage.Height / 2);
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graphics2D.Render(measureDisplayImage, widthDisplayCenter);
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}
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}
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} |