98 lines
No EOL
3.2 KiB
C#
98 lines
No EOL
3.2 KiB
C#
/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Diagnostics;
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using MatterHackers.VectorMath;
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using MatterHackers.MeshVisualizer;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public partial class View3DWidget
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{
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private async void MakeCopyOfGroup()
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{
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if (Scene.HasSelection)
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{
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processingProgressControl.ProcessType = "Making Copy".Localize() + ":";
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processingProgressControl.Visible = true;
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processingProgressControl.PercentComplete = 0;
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LockEditControls();
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// Copy selected item
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IObject3D newItem = await Task.Run(() =>
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{
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var clonedItem = Scene.SelectedItem.Clone();
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PlatingHelper.MoveToOpenPosition(clonedItem, Scene);
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return clonedItem;
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});
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if (HasBeenClosed)
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{
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return;
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}
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InsertNewItem(newItem);
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UnlockEditControls();
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PartHasBeenChanged();
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// TODO: jlewin - why do we need to reset the scale?
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// now set the selection to the new copy
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Scene.Children.Last().ExtraData.CurrentScale = Scene.SelectedItem.ExtraData.CurrentScale;
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}
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}
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public void InsertNewItem(IObject3D newItem)
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{
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// Reposition first item to bed center
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if (Scene.Children.Count == 0)
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{
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var aabb = newItem.GetAxisAlignedBoundingBox(Matrix4X4.Identity);
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var center = aabb.Center;
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newItem.Matrix *= Matrix4X4.CreateTranslation(
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(MeshViewerWidget.BedCenter.x + center.x),
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(MeshViewerWidget.BedCenter.y + center.y),
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-aabb.minXYZ.z);
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}
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// Create and perform a new insert operation
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var insertOperation = new InsertCommand(this, newItem);
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insertOperation.Do();
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// Store the operation for undo/redo
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UndoBuffer.Add(insertOperation);
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}
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}
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} |