132 lines
No EOL
4.1 KiB
C#
132 lines
No EOL
4.1 KiB
C#
/*
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Copyright (c) 2019, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using MatterControl.Printing;
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using MatterHackers.Agg;
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using MatterHackers.DataConverters3D;
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using MatterHackers.GCodeVisualizer;
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using MatterHackers.MatterControl.Library;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.MatterControl.SlicerConfiguration;
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using MatterHackers.PolygonMesh;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl
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{
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public interface ISceneContext
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{
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Vector2 BedCenter { get; }
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string ContentType { get; }
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bool EditableScene { get; }
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EditContext EditContext { get; set; }
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InteractiveScene Scene { get; }
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SceneContextViewState ViewState { get; }
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WorldView World { get; }
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event EventHandler SceneLoaded;
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InsertionGroupObject3D AddToPlate(IEnumerable<ILibraryItem> itemsToAdd);
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InsertionGroupObject3D AddToPlate(IEnumerable<ILibraryItem> itemsToAdd, Vector2 initialPosition, bool moveToOpenPosition);
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List<BoolOption> GetBaseViewOptions();
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void AddToPlate(string[] filesToLoadIncludingZips);
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void ClearPlate();
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Task LoadContent(EditContext editContext);
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void LoadEmptyContent(EditContext editContext);
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Task LoadGCodeContent(Stream stream);
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Task LoadIntoCurrent(EditContext editContext);
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Task LoadLibraryContent(ILibraryItem libraryItem);
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Task SaveChanges(IProgress<ProgressStatus> progress, CancellationTokenSource cancellationToken);
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bool HadSaveError { get; }
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// TODO: Isolate printer specifics from ISceneContext
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// *******************************************************
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// **** Printer specific ****
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// *******************************************************
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event EventHandler ActiveLayerChanged;
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event EventHandler LoadedGCodeChanged;
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int ActiveLayerIndex { get; set; }
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GCodeRenderer GCodeRenderer { get; set; }
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GCodeFile LoadedGCode { get; }
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BedShape BedShape { get; }
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double BuildHeight { get; }
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Mesh BuildVolumeMesh { get; }
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Mesh Mesh { get; }
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PrinterConfig Printer { get; set; }
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Mesh PrinterShape { get; }
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View3DConfig RendererOptions { get; }
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GCodeRenderInfo RenderInfo { get; set; }
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void InvalidateBedMesh();
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void LoadGCode(Stream stream, CancellationToken cancellationToken, Action<double, string> progressReporter);
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void LoadActiveSceneGCode(string filePath, CancellationToken cancellationToken, Action<double, string> progressReporter);
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Task StashAndPrint(IEnumerable<ILibraryItem> selectedLibraryItems);
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Task StashAndPrintGCode(ILibraryItem libraryItem);
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Vector3 ViewerVolume { get; }
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}
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} |