76 lines
No EOL
2.7 KiB
C#
76 lines
No EOL
2.7 KiB
C#
using MatterHackers.Agg;
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/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Collections.Generic;
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using System.Linq;
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namespace MatterHackers.GCodeVisualizer
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{
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public class ExtrusionColors
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{
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private SortedList<float, RGBA_Bytes> speedColorLookup = new SortedList<float, RGBA_Bytes>();
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public RGBA_Bytes GetColorForSpeed(float speed)
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{
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if (speed > 0)
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{
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lock(speedColorLookup)
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{
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double startColor = 223.0 / 360.0;
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double endColor = 5.0 / 360.0;
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double delta = startColor - endColor;
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if (!speedColorLookup.ContainsKey(speed))
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{
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RGBA_Bytes color = RGBA_Floats.FromHSL(startColor, .99, .49).GetAsRGBA_Bytes();
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speedColorLookup.Add(speed, color);
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if (speedColorLookup.Count > 1)
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{
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double step = delta / (speedColorLookup.Count - 1);
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for (int index = 0; index < speedColorLookup.Count; index++)
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{
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double offset = step * index;
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double fixedColor = startColor - offset;
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KeyValuePair<float, RGBA_Bytes> keyValue = speedColorLookup.ElementAt(index);
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speedColorLookup[keyValue.Key] = RGBA_Floats.FromHSL(fixedColor, .99, .49).GetAsRGBA_Bytes();
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}
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}
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}
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return speedColorLookup[speed];
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}
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}
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return RGBA_Bytes.Black;
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}
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}
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} |