199 lines
No EOL
6 KiB
C#
199 lines
No EOL
6 KiB
C#
/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Platform;
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using MatterHackers.Agg.UI;
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using MatterHackers.ImageProcessing;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.MatterControl.PrinterCommunication;
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namespace MatterHackers.MatterControl.ActionBar
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{
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public class PrinterConnectButton : FlowLayoutWidget
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{
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private GuiWidget cancelConnectButton;
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private GuiWidget connectButton;
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private GuiWidget disconnectButton;
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private PrinterConfig printer;
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public PrinterConnectButton(PrinterConfig printer, ThemeConfig theme)
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{
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this.printer = printer;
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this.HAnchor = HAnchor.Left | HAnchor.Fit;
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this.VAnchor = VAnchor.Fit;
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this.Margin = 0;
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this.Padding = 0;
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connectButton = new ThemedTextIconButton(
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"Connect".Localize(),
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StaticData.Instance.LoadIcon("connect.png", 14, 14).GrayToColor(theme.TextColor),
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theme)
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{
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Name = "Connect to printer button",
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ToolTipText = "Connect to the currently selected printer".Localize(),
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MouseDownColor = theme.ToolbarButtonDown,
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};
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connectButton.Click += (s, e) =>
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{
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if (connectButton.Enabled)
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{
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ApplicationController.Instance.ConnectToPrinter(printer);
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}
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};
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this.AddChild(connectButton);
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theme.ApplyPrimaryActionStyle(connectButton);
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// add the cancel stop button
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cancelConnectButton = new ThemedTextIconButton(
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"Cancel".Localize(),
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StaticData.Instance.LoadIcon("connect.png", 14, 14).GrayToColor(theme.TextColor),
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theme)
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{
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ToolTipText = "Stop trying to connect to the printer.".Localize(),
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BackgroundColor = theme.ToolbarButtonBackground,
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HoverColor = theme.ToolbarButtonHover,
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MouseDownColor = theme.ToolbarButtonDown,
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};
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cancelConnectButton.Click += (s, e) => UiThread.RunOnIdle(() =>
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{
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printer.CancelPrint();
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cancelConnectButton.Enabled = false;
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});
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this.AddChild(cancelConnectButton);
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disconnectButton = new ThemedTextIconButton(
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"Disconnect".Localize(),
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StaticData.Instance.LoadIcon("connect.png", 14, 14).GrayToColor(theme.TextColor),
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theme)
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{
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Name = "Disconnect from printer button",
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Visible = false,
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ToolTipText = "Disconnect from current printer".Localize(),
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BackgroundColor = theme.ToolbarButtonBackground,
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HoverColor = theme.ToolbarButtonHover,
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MouseDownColor = theme.ToolbarButtonDown,
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};
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disconnectButton.Click += (s, e) => UiThread.RunOnIdle(() =>
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{
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if (printer.Connection.Printing || printer.Connection.Paused)
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{
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StyledMessageBox.ShowMessageBox(
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(bool disconnectCancel) =>
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{
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if (disconnectCancel)
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{
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printer.Connection.Stop(false);
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printer.Connection.Disable();
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}
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},
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"WARNING: Disconnecting will stop the current print.\n\nAre you sure you want to disconnect?".Localize(),
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"Disconnect and stop the current print?".Localize(),
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StyledMessageBox.MessageType.YES_NO,
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"Disconnect".Localize(),
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"Stay Connected".Localize());
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}
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else
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{
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printer.Connection.Disable();
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}
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});
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this.AddChild(disconnectButton);
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foreach (var child in Children)
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{
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child.VAnchor = VAnchor.Center;
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child.Cursor = Cursors.Hand;
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child.Margin = theme.ButtonSpacing;
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}
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// Register listeners
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printer.Connection.CommunicationStateChanged += Connection_CommunicationStateChanged;
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this.SetVisibleStates();
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}
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public override void OnClosed(EventArgs e)
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{
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// Unregister listeners
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printer.Connection.CommunicationStateChanged -= Connection_CommunicationStateChanged;
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base.OnClosed(e);
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}
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private void SetChildVisible(GuiWidget visibleChild, bool enabled)
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{
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foreach (var child in Children)
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{
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if (child == visibleChild)
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{
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child.Visible = true;
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child.Enabled = enabled;
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}
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else
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{
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child.Visible = false;
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}
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}
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}
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private void SetVisibleStates()
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{
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switch (printer.Connection.CommunicationState)
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{
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case CommunicationStates.FailedToConnect:
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case CommunicationStates.Disconnected:
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case CommunicationStates.ConnectionLost:
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SetChildVisible(connectButton, true);
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break;
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case CommunicationStates.Disconnecting:
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SetChildVisible(disconnectButton, false);
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break;
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case CommunicationStates.AttemptingToConnect:
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SetChildVisible(cancelConnectButton, true);
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break;
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default:
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SetChildVisible(disconnectButton, true);
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break;
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}
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}
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private void Connection_CommunicationStateChanged(object s, EventArgs e)
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{
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this.SetVisibleStates();
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}
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}
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} |