issue: MatterHackers/MCCentral#4965 Rebuild should directly call base.OnInvalidate to prevent re-entering this.OnInvalidate
317 lines
No EOL
9.1 KiB
C#
317 lines
No EOL
9.1 KiB
C#
/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.MatterControl.SlicerConfiguration;
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using MatterHackers.MeshVisualizer;
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using MatterHackers.VectorMath;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Threading.Tasks;
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namespace MatterHackers.MatterControl.DesignTools.Operations
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{
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public class ScaleObject3D : TransformWrapperObject3D, IEditorDraw, IPropertyGridModifier
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{
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public enum ScaleType { Specify, Inches_to_mm, mm_to_Inches, mm_to_cm, cm_to_mm };
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public ScaleObject3D()
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{
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Name = "Scale".Localize();
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}
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public ScaleObject3D(IObject3D item, double x = 1, double y = 1, double z = 1)
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: this(item, new Vector3(x, y, z))
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{
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}
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public ScaleObject3D(IObject3D itemToScale, Vector3 scale)
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: this()
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{
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WrapItems(new IObject3D[] { itemToScale });
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ScaleRatio = scale;
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Rebuild();
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}
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public override void WrapItems(IEnumerable<IObject3D> items, UndoBuffer undoBuffer = null)
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{
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base.WrapItems(items, undoBuffer);
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// use source item as it may be a copy of item by the time we have wrapped it
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var aabb = UntransformedChildren.GetAxisAlignedBoundingBox();
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var newCenter = new Vector3(aabb.Center.X, aabb.Center.Y, aabb.MinXYZ.Z);
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UntransformedChildren.Translate(-newCenter);
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this.Translate(newCenter);
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}
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// this is the size we actually serialize
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public Vector3 ScaleRatio = Vector3.One;
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#region // editable properties
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public ScaleType Operation { get; set; } = ScaleType.Specify;
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[JsonIgnore]
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[DisplayName("Width")]
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public double SizeX
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{
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get
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{
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if(UsePercentage)
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{
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return ScaleRatio.X * 100;
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}
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return ScaleRatio.X * UntransformedChildren.GetAxisAlignedBoundingBox().XSize;
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}
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set
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{
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if (UsePercentage)
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{
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ScaleRatio.X = value / 100;
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}
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else
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{
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ScaleRatio.X = value / UntransformedChildren.GetAxisAlignedBoundingBox().XSize;
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}
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}
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}
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[JsonIgnore]
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[DisplayName("Depth")]
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public double SizeY
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{
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get
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{
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if (UsePercentage)
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{
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return ScaleRatio.Y * 100;
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}
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return ScaleRatio.Y * UntransformedChildren.GetAxisAlignedBoundingBox().YSize;
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}
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set
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{
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if (UsePercentage)
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{
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ScaleRatio.Y = value / 100;
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}
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else
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{
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ScaleRatio.Y = value / UntransformedChildren.GetAxisAlignedBoundingBox().YSize;
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}
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}
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}
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[JsonIgnore]
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[DisplayName("Height")]
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public double SizeZ
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{
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get
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{
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if (UsePercentage)
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{
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return ScaleRatio.Z * 100;
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}
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return ScaleRatio.Z * UntransformedChildren.GetAxisAlignedBoundingBox().ZSize;
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}
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set
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{
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if (UsePercentage)
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{
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ScaleRatio.Z = value / 100;
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}
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else
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{
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ScaleRatio.Z = value / UntransformedChildren.GetAxisAlignedBoundingBox().ZSize;
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}
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}
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}
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[Description("Ensure that the part maintains its proportions.")]
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[DisplayName("Maintain Proportions")]
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public bool MaitainProportions { get; set; } = true;
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[Description("Toggle between specifying the size or the percentage to scale.")]
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public bool UsePercentage { get; set; }
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[Description("This is the position to perform the scale about.")]
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public Vector3 ScaleAbout { get; set; }
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#endregion // editable properties
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public void DrawEditor(InteractionLayer layer, List<Object3DView> transparentMeshes, DrawEventArgs e, ref bool suppressNormalDraw)
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{
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if (layer.Scene.SelectedItem != null
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&& layer.Scene.SelectedItem.DescendantsAndSelf().Where((i) => i == this).Any())
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{
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layer.World.RenderAxis(ScaleAbout, this.WorldMatrix(), 30, 1);
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}
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}
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public async override void OnInvalidate(InvalidateArgs invalidateArgs)
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{
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if ((invalidateArgs.InvalidateType.HasFlag(InvalidateType.Children)
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|| invalidateArgs.InvalidateType.HasFlag(InvalidateType.Matrix)
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|| invalidateArgs.InvalidateType.HasFlag(InvalidateType.Mesh))
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&& invalidateArgs.Source != this
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&& !RebuildLocked)
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{
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await Rebuild();
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}
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else if (invalidateArgs.InvalidateType.HasFlag(InvalidateType.Properties)
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&& invalidateArgs.Source == this)
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{
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await Rebuild();
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}
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else
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{
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base.OnInvalidate(invalidateArgs);
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}
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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using (RebuildLock())
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{
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// set the matrix for the transform object
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ItemWithTransform.Matrix = Matrix4X4.Identity;
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ItemWithTransform.Matrix *= Matrix4X4.CreateTranslation(-ScaleAbout);
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ItemWithTransform.Matrix *= Matrix4X4.CreateScale(ScaleRatio);
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ItemWithTransform.Matrix *= Matrix4X4.CreateTranslation(ScaleAbout);
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}
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Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Matrix));
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return Task.CompletedTask;
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}
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public void UpdateControls(PublicPropertyChange change)
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{
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change.SetRowVisible(nameof(SizeX), () => Operation == ScaleType.Specify);
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change.SetRowVisible(nameof(SizeY), () => Operation == ScaleType.Specify);
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change.SetRowVisible(nameof(SizeZ), () => Operation == ScaleType.Specify);
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change.SetRowVisible(nameof(MaitainProportions), () => Operation == ScaleType.Specify);
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change.SetRowVisible(nameof(UsePercentage), () => Operation == ScaleType.Specify);
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change.SetRowVisible(nameof(ScaleAbout), () => Operation == ScaleType.Specify);
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if(change.Changed == nameof(Operation))
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{
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// recalculate the scaling
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double scale = 1;
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switch (Operation)
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{
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case ScaleType.Inches_to_mm:
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scale = 25.4;
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break;
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case ScaleType.mm_to_Inches:
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scale = .0393;
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break;
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case ScaleType.mm_to_cm:
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scale = .1;
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break;
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case ScaleType.cm_to_mm:
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scale = 10;
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break;
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}
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ScaleRatio = new Vector3(scale, scale, scale);
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Rebuild();
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}
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else if(change.Changed == nameof(UsePercentage))
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{
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// make sure we update the controls on screen to reflect the different data type
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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}
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else if (change.Changed == nameof(MaitainProportions))
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{
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if (MaitainProportions)
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{
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var maxScale = Math.Max(ScaleRatio.X, Math.Max(ScaleRatio.Y, ScaleRatio.Z));
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ScaleRatio = new Vector3(maxScale, maxScale, maxScale);
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Rebuild();
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// make sure we update the controls on screen to reflect the different data type
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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}
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}
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else if (change.Changed == nameof(SizeX))
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{
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if (MaitainProportions)
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{
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// scale y and z to match
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ScaleRatio[1] = ScaleRatio[0];
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ScaleRatio[2] = ScaleRatio[0];
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Rebuild();
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// and invalidate the other properties
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Invalidate(new InvalidateArgs(this, InvalidateType.Properties));
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// then update the display values
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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}
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}
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else if (change.Changed == nameof(SizeY))
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{
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if (MaitainProportions)
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{
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// scale y and z to match
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ScaleRatio[0] = ScaleRatio[1];
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ScaleRatio[2] = ScaleRatio[1];
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Rebuild();
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// and invalidate the other properties
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Invalidate(new InvalidateArgs(this, InvalidateType.Properties));
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// then update the display values
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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}
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}
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else if (change.Changed == nameof(SizeZ))
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{
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if (MaitainProportions)
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{
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// scale y and z to match
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ScaleRatio[0] = ScaleRatio[2];
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ScaleRatio[1] = ScaleRatio[2];
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Rebuild();
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// and invalidate the other properties
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Invalidate(new InvalidateArgs(this, InvalidateType.Properties));
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// then update the display values
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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}
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}
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}
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}
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} |