mattercontrol/PartPreviewWindow/View3D
2017-09-27 07:20:35 -07:00
..
Gui3D Pass graphics 2D to 3D render calls so we can draw to the screen 2017-08-24 13:58:14 -07:00
SideBar Make View3DWidget.Scene private 2017-09-16 01:19:07 -07:00
UndoCommands Rename scene variable for consistency 2017-09-26 13:36:55 -07:00
BedMeshGenerator.cs Use referenced printer values, remove local copies 2017-09-20 15:40:27 -07:00
ColorSwatchSelector.cs Extract ColorSwatchSelector to new file 2017-08-01 21:22:58 -07:00
DebugBvh.cs Design tools 2017-03-15 16:29:56 -07:00
DragDropLoadProgress.cs Make View3DWidget World private, drop MeshViewState system 2017-09-16 01:28:05 -07:00
GeneralObject3DEditor.cs Switch back to 'Actions' droplist style 2017-09-20 05:34:35 -07:00
GridOptionsPanel.cs Refactoring VAnchor and HAnchore names 2017-08-07 15:47:27 -07:00
InteractionLayer.cs Put in slice progress feedback 2017-09-22 15:35:57 -07:00
InteractionVolume.cs Pass graphics 2D to 3D render calls so we can draw to the screen 2017-08-24 13:58:14 -07:00
IObject3DEditor.cs Move PartPreviewWidget factories into ThemeConfig 2017-06-19 09:19:00 -07:00
MeshViewerWidget.cs Remove ModifyChildren from scene 2017-09-26 13:20:30 -07:00
MouseEvent3DArgs.cs Migrate GCodeVisualizer and MeshViewer content into MatterControl 2017-06-24 07:28:55 -07:00
PrinterActionsBar.cs Use minimal view widget for Slice popup button 2017-09-25 22:11:02 -07:00
SceneActions.cs Consolidate and restore View3DWidget progress reporting 2017-09-27 07:03:45 -07:00
SlicePopupMenu.cs Correctly toggle between Slice button modes 2017-09-27 07:20:09 -07:00
View3DWidget.cs Remove redundant casts 2017-09-27 07:20:35 -07:00