mattercontrol/MatterControlLib/DesignTools/EditableProperty.cs
Lars Brubaker 9fa1061f1e Making it easier to start a print that will not ask for feedback
Ability to ask what printer an object is on
Starting work on ability to have a button on an object to execute arbitrary code
Cleanup and dead code removal
2021-01-14 15:49:34 -08:00

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C#

/*
Copyright (c) 2018, Lars Brubaker, John Lewin
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The views and conclusions contained in the software and documentation are those
of the authors and should not be interpreted as representing official policies,
either expressed or implied, of the FreeBSD Project.
*/
using System;
using System.ComponentModel;
using System.Linq;
using System.Reflection;
using MatterHackers.Agg;
using MatterHackers.DataConverters3D;
namespace MatterHackers.MatterControl.DesignTools
{
public class EditableProperty
{
public IObject3D Item { get; private set; }
public object Source { get; private set; }
public PropertyInfo PropertyInfo { get; private set; }
public EditableProperty(PropertyInfo p, object source)
{
this.Source = source;
this.Item = source as IObject3D;
this.PropertyInfo = p;
}
private string GetDescription(PropertyInfo prop)
{
var nameAttribute = prop.GetCustomAttributes(true).OfType<DescriptionAttribute>().FirstOrDefault();
return nameAttribute?.Description ?? null;
}
public static string GetDisplayName(PropertyInfo prop)
{
var nameAttribute = prop.GetCustomAttributes(true).OfType<DisplayNameAttribute>().FirstOrDefault();
return nameAttribute?.DisplayName ?? prop.Name.SplitCamelCase();
}
public object Value => PropertyInfo.GetGetMethod().Invoke(Source, null);
/// <summary>
/// Use reflection to set property value.
/// </summary>
/// <param name="value">The value to set through reflection.</param>
public void SetValue(object value)
{
this.PropertyInfo.GetSetMethod().Invoke(Source, new object[] { value });
}
public string DisplayName => GetDisplayName(PropertyInfo);
public string Description => GetDescription(PropertyInfo);
public Type PropertyType => PropertyInfo.PropertyType;
}
}