mattercontrol/PartPreviewWindow/View3D
2017-11-29 10:22:17 -08:00
..
Actions Working on view rotation cube 2017-11-06 18:48:22 -08:00
Gui3D Rename ValueDisplayInfo -> InlineEditControl 2017-11-08 23:25:06 -08:00
SideBar Created a unit test that mirror on x can be have do and undo clicked on it both selected and unselected 2017-10-26 14:36:35 -07:00
UndoCommands Added a replace undo command and used it for ungroup mesh 2017-11-20 11:19:22 -08:00
BedMeshGenerator.cs Made objects off bed show as transparent 2017-11-16 16:13:44 -08:00
ColorSwatchSelector.cs Put in transparent color option 2017-11-15 17:44:36 -08:00
DebugBvh.cs Got the TumbleCubeControl working (some) 2017-11-08 14:45:59 -08:00
DragDropLoadProgress.cs Unify Vector2 3 and 4 to have upper case field members 2017-10-31 12:53:46 -07:00
GridOptionsPanel.cs Use common menu styling for ViewControls3D overflow menu 2017-11-09 15:49:18 -08:00
InteractionLayer.cs Added a replace undo command and used it for ungroup mesh 2017-11-20 11:19:22 -08:00
InteractionVolume.cs Unify Vector2 3 and 4 to have upper case field members 2017-10-31 12:53:46 -07:00
IObject3DEditor.cs
LightingData.cs Make Tumble view control rotate on drag 2017-11-10 07:29:21 -08:00
MeshViewerWidget.cs Simplify 2017-11-28 15:42:00 -08:00
MouseEvent3DArgs.cs
PrinterActionsBar.cs Save before invoking Print so FileHashCode is computed correctly 2017-11-20 16:55:03 -08:00
SceneActions.cs Added a replace undo command and used it for ungroup mesh 2017-11-20 11:19:22 -08:00
SlicePopupMenu.cs Compute opaque theme colors, save before slice, revise icon styling 2017-11-21 11:11:07 -08:00
TumbleCubeControl.cs Make Tumble view control rotate on drag 2017-11-10 07:29:21 -08:00
View3DWidget.cs Use local variable for clarity, set DragDropObject for external ref 2017-11-29 10:22:17 -08:00