81 lines
No EOL
2.8 KiB
C#
81 lines
No EOL
2.8 KiB
C#
/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Image;
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using MatterHackers.Agg.UI;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class LeftClipFlowLayoutWidget : FlowLayoutWidget
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{
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public int GradientDistance { get; set; } = 5;
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private ImageBuffer gradientBackground;
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public override void OnDrawBackground(Graphics2D graphics2D)
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{
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if (gradientBackground != null)
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{
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graphics2D.Render(gradientBackground, this.LocalBounds.Left, 0);
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var bounds = this.LocalBounds;
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if (bounds.Width > gradientBackground.Width)
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{
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// Fill anything outside of the gradient region with the opaque background
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graphics2D.FillRectangle(
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new RectangleDouble(gradientBackground.Width, bounds.Bottom, bounds.Right, bounds.Top),
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this.BackgroundColor);
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}
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}
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else
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{
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base.OnDrawBackground(graphics2D);
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}
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}
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public override void OnLoad(EventArgs args)
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{
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base.OnLoad(args);
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if (this.GradientDistance > 0)
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{
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gradientBackground = agg_basics.TrasparentToColorGradientX(
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(int)this.LocalBounds.Width + this.GradientDistance,
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(int)this.LocalBounds.Height,
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this.BackgroundColor,
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this.GradientDistance);
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gradientBackground.SetRecieveBlender(new BlenderPreMultBGRA());
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}
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}
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}
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} |