180 lines
No EOL
5.7 KiB
C#
180 lines
No EOL
5.7 KiB
C#
/*
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Copyright (c) 2019, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Threading.Tasks;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.PolygonMesh;
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using MatterHackers.VectorMath;
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using MatterHackers.PolygonMesh.Solids;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class CubeObject3D : PrimitiveObject3D, IPropertyGridModifier, IObject3DControlsProvider
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{
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public CubeObject3D()
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{
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Name = "Cube".Localize();
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Color = Operations.Object3DExtensions.PrimitiveColors["Cube"];
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}
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public static double MinEdgeSize = .001;
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public override string ThumbnailName => "Cube";
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/// <summary>
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/// This is the actual serialized with that can use expressions
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/// </summary>
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[MaxDecimalPlaces(2)]
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[Slider(1, 400, VectorMath.Easing.EaseType.Quadratic, useSnappingGrid: true)]
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public DoubleOrExpression Width { get; set; } = 20;
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[MaxDecimalPlaces(2)]
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[Slider(1, 400, VectorMath.Easing.EaseType.Quadratic, useSnappingGrid: true)]
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public DoubleOrExpression Depth { get; set; } = 20;
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[MaxDecimalPlaces(2)]
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[Slider(1, 400, VectorMath.Easing.EaseType.Quadratic, useSnappingGrid: true)]
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public DoubleOrExpression Height { get; set; } = 20;
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public bool Round { get; set; }
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[Slider(0, 20, Easing.EaseType.Quadratic, snapDistance: .1)]
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public DoubleOrExpression Radius { get; set; } = 3;
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[Slider(1, 20, Easing.EaseType.Quadratic, snapDistance: 1)]
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public IntOrExpression RoundSegments { get; set; } = 9;
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public static async Task<CubeObject3D> Create()
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{
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var item = new CubeObject3D();
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await item.Rebuild();
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return item;
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}
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public static async Task<CubeObject3D> Create(double x, double y, double z)
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{
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var item = new CubeObject3D()
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{
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Width = x,
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Depth = y,
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Height = z,
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};
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await item.Rebuild();
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return item;
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddHeightControl(this, Width, Depth, Height);
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object3DControlsLayer.AddWidthDepthControls(this, Width, Depth, Height);
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object3DControlsLayer.AddControls(ControlTypes.MoveInZ);
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object3DControlsLayer.AddControls(ControlTypes.RotateXYZ);
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}
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public override async void OnInvalidate(InvalidateArgs invalidateArgs)
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{
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if ((invalidateArgs.InvalidateType.HasFlag(InvalidateType.Properties) && invalidateArgs.Source == this))
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{
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await Rebuild();
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}
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else if (SheetObject3D.NeedsRebuild(this, invalidateArgs))
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{
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await Rebuild();
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}
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else
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{
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base.OnInvalidate(invalidateArgs);
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}
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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bool valuesChanged = false;
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var width = Width.ClampIfNotCalculated(this, MinEdgeSize, 1000000, ref valuesChanged);
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var depth = Depth.ClampIfNotCalculated(this, MinEdgeSize, 1000000, ref valuesChanged);
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var height = Height.ClampIfNotCalculated(this, MinEdgeSize, 1000000, ref valuesChanged);
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var roundSegments = RoundSegments.ClampIfNotCalculated(this, 1, 90, ref valuesChanged);
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var roundRadius = Radius.ClampIfNotCalculated(this, 0, Math.Min(width, Math.Min(depth, height)) / 2, ref valuesChanged);
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Invalidate(InvalidateType.DisplayValues);
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using (RebuildLock())
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{
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using (new CenterAndHeightMaintainer(this))
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{
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if (Round)
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{
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Mesh = RoundedCornerBox.Create(roundSegments, new Vector3(width, depth, height), roundRadius);
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}
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else
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{
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Mesh = PlatonicSolids.CreateCube(Width.Value(this), Depth.Value(this), Height.Value(this));
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}
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}
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}
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// if any of our parest are re-bulding cancel it as we just changed and they need to start over
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this.CancelAllParentBuilding();
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Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Mesh));
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return base.Rebuild();
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}
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public void UpdateControls(PublicPropertyChange change)
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{
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change.SetRowVisible(nameof(RoundSegments), () => Round);
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change.SetRowVisible(nameof(Radius), () => Round);
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}
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}
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public class CubeHoleObject3D : CubeObject3D
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{
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public override string ThumbnailName => "CubeHole";
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public CubeHoleObject3D()
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{
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OutputType = PrintOutputTypes.Hole;
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}
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public static async Task<CubeHoleObject3D> Create()
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{
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var item = new CubeHoleObject3D();
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await item.Rebuild();
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return item;
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}
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}
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} |