256 lines
No EOL
7.5 KiB
C#
256 lines
No EOL
7.5 KiB
C#
/*
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Copyright (c) 2017, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using ClipperLib;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Image;
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using MatterHackers.Agg.Platform;
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using MatterHackers.Agg.Transform;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MarchingSquares;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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namespace MatterHackers.MatterControl.DesignTools
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{
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using MatterHackers.Agg.UI;
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using MatterHackers.RenderOpenGl.OpenGl;
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using MatterHackers.VectorMath;
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using Polygon = List<IntPoint>;
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using Polygons = List<List<IntPoint>>;
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public class ImageToPath : Object3D, IPublicPropertyObject, IPathObject, IEditorDraw
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{
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private static ImageBuffer generatingThumbnailIcon = AggContext.StaticData.LoadIcon(Path.Combine("building_thumbnail_40x40.png"));
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public ImageToPath()
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{
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Name = "Path".Localize();
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}
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public enum ThresholdFunctions { Intensity, Alpha, Hue }
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public override bool CanRemove => true;
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public ThresholdFunctions FeatureDetector { get; set; } = ThresholdFunctions.Intensity;
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public int EndThreshold { get; internal set; } = 255;
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public int StartThreshold { get; internal set; } = 120;
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[JsonIgnore]
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public IVertexSource VertexSource { get; set; } = new VertexStorage();
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[JsonIgnore]
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private ImageBuffer Image
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{
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get
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{
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var item = this.Descendants().Where((d) => d is ImageObject3D).FirstOrDefault();
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if (item is ImageObject3D imageItem)
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{
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return imageItem.Image;
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}
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return null;
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}
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}
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private IThresholdFunction ThresholdFunction
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{
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get
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{
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switch (FeatureDetector)
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{
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case ThresholdFunctions.Intensity:
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return new MapOnMaxIntensity(StartThreshold, EndThreshold);
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case ThresholdFunctions.Alpha:
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return new AlphaThresholdFunction(StartThreshold, EndThreshold);
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case ThresholdFunctions.Hue:
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break;
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}
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return new MapOnMaxIntensity(StartThreshold, EndThreshold);
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}
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}
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public void DrawEditor(object sender, DrawEventArgs e)
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{
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bool first = true;
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Vector2 lastPosition = Vector2.Zero;
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var aabb = this.VisibleMeshes().FirstOrDefault().GetAxisAlignedBoundingBox();
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foreach (var vertex in VertexSource.Vertices())
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{
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var position = vertex.position;
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if (first)
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{
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first = false;
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GL.PushMatrix();
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GL.PushAttrib(AttribMask.EnableBit);
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GL.MultMatrix(this.WorldMatrix().GetAsFloatArray());
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GL.Disable(EnableCap.Texture2D);
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GL.Disable(EnableCap.Blend);
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GL.Begin(BeginMode.Lines);
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GL.Color4(255, 0, 0, 255);
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}
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if (vertex.IsLineTo)
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{
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GL.Vertex3(lastPosition.X, lastPosition.Y, aabb.maxXYZ.Z + 0.002);
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GL.Vertex3(position.X, position.Y, aabb.maxXYZ.Z + 0.002);
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}
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lastPosition = position;
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}
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// if we drew anything
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if (!first)
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{
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GL.End();
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GL.PopAttrib();
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GL.PopMatrix();
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}
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}
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public void GenerateMarchingSquaresAndLines(Action<double, string> progressReporter, ImageBuffer image, IThresholdFunction thresholdFunction)
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{
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if (image != null)
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{
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// Regenerate outline
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var marchingSquaresData = new MarchingSquaresByte(
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image,
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thresholdFunction.Threshold0To1,
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0);
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progressReporter?.Invoke(0, "Creating Outline");
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marchingSquaresData.CreateLineSegments();
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progressReporter?.Invoke(.1, null);
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int pixelsToIntPointsScale = 1000;
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var lineLoops = marchingSquaresData.CreateLineLoops(pixelsToIntPointsScale);
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progressReporter?.Invoke(.15, null);
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var min = new IntPoint(-10, -10);
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var max = new IntPoint(10 + image.Width * pixelsToIntPointsScale, 10 + image.Height * pixelsToIntPointsScale);
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var boundingPoly = new Polygon();
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boundingPoly.Add(min);
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boundingPoly.Add(new IntPoint(min.X, max.Y));
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boundingPoly.Add(max);
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boundingPoly.Add(new IntPoint(max.X, min.Y));
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// now clip the polygons to get the inside and outside polys
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var clipper = new Clipper();
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clipper.AddPaths(lineLoops, PolyType.ptSubject, true);
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clipper.AddPath(boundingPoly, PolyType.ptClip, true);
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var polygonShape = new Polygons();
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progressReporter?.Invoke(.3, null);
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clipper.Execute(ClipType.ctIntersection, polygonShape);
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progressReporter?.Invoke(.55, null);
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polygonShape = Clipper.CleanPolygons(polygonShape, 100);
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progressReporter?.Invoke(.75, null);
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VertexStorage rawVectorShape = PlatingHelper.PolygonToPathStorage(polygonShape);
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var aabb = this.VisibleMeshes().FirstOrDefault().GetAxisAlignedBoundingBox();
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var xScale = aabb.XSize / image.Width;
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var affine = Affine.NewScaling(1.0 / pixelsToIntPointsScale * xScale);
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affine *= Affine.NewTranslation(-aabb.XSize / 2, -aabb.YSize / 2);
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this.VertexSource = new VertexSourceApplyTransform(rawVectorShape, affine);
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progressReporter?.Invoke(1, null);
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Invalidate(new InvalidateArgs(this, InvalidateType.Path));
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}
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}
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public override void OnInvalidate(InvalidateArgs invalidateType)
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{
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if (invalidateType.InvalidateType.HasFlag(InvalidateType.Image)
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&& invalidateType.Source != this
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&& !RebuildSuspended)
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{
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Rebuild(null);
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}
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else
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{
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base.OnInvalidate(invalidateType);
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}
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}
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public override void Rebuild(UndoBuffer undoBuffer)
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{
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SuspendRebuild();
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// Make a fast simple path
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this.GenerateMarchingSquaresAndLines(null, generatingThumbnailIcon, new MapOnMaxIntensity());
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// now create a long running task to process the image
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ApplicationController.Instance.Tasks.Execute(
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"Extrude Image".Localize(),
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(reporter, cancellationToken) =>
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{
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var progressStatus = new ProgressStatus();
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this.GenerateMarchingSquaresAndLines(
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(progress0to1, status) =>
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{
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progressStatus.Progress0To1 = progress0to1;
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progressStatus.Status = status;
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reporter.Report(progressStatus);
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},
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Image,
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ThresholdFunction);
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return Task.CompletedTask;
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});
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ResumeRebuild();
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Invalidate(new InvalidateArgs(this, InvalidateType.Path));
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base.Rebuild(undoBuffer);
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}
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}
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} |