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Actions
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path editor alignment
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2023-12-03 15:11:22 -08:00 |
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Gui3D
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Upgrading to .net 6
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2022-07-15 17:28:39 -07:00 |
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Interaction
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refactoring
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2023-04-02 19:37:15 -07:00 |
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PrinterBar
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Refactoring and creating new RemovePreMultipliedProcess
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2023-10-03 16:17:01 -07:00 |
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UndoCommands
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Make clearing the solid color also clear the output type
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2022-05-27 15:16:44 -07:00 |
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BedMeshGenerator.cs
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Creating the conductive probe wizard procedure
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2022-03-31 17:41:02 -07:00 |
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CameraFittingUtil.cs
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refactoring
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2022-12-28 14:14:38 -08:00 |
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ColorSwatchSelector.cs
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All buttons switch to agg themed buttons
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2022-08-03 16:56:51 -07:00 |
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DebugBvh.cs
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simple mesh
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2019-01-11 17:10:45 -08:00 |
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DragDropLoadProgress.cs
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Made 'Open', 'Save' and 'Bed' more intuitive
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2021-09-13 17:47:24 -07:00 |
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DrawGlContentEventArgs.cs
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improved back objects alpha
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2021-04-12 07:25:50 -07:00 |
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GridOptionsPanel.cs
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All buttons switch to agg themed buttons
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2022-08-03 16:56:51 -07:00 |
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IObject3DEditor.cs
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Making the public property editor able to work with object rather than only IObject3D
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2023-03-23 14:04:47 -07:00 |
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LevelingDataDrawable.cs
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Orthographic projection mode with dynamic near/far.
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2022-03-04 00:31:45 +00:00 |
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LevelingMeshVisualizer.cs
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Expose LevelingData with property, use cached backing field ref
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2019-03-19 12:37:57 -07:00 |
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MaterialRendering.cs
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Now we can edit material colors
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2021-01-29 08:22:00 -08:00 |
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MeshViewerWidget.cs
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Make sure we don't rebuild during clone
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2020-11-17 07:55:49 -08:00 |
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Object3DControlsLayer.cs
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Writing a generic SetValue
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2023-06-08 12:21:10 -07:00 |
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SceneActions.cs
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Improving arange all
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2023-03-11 11:26:16 -08:00 |
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SliceProgressReporter.cs
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integrating offline changes
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2023-03-10 18:11:23 -08:00 |
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TrackballTumbleWidgetExtended.cs
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refactoring
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2022-12-28 14:14:38 -08:00 |
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TumbleCubeControl.cs
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fixing crashes
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2021-12-15 18:09:21 -08:00 |
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View3DWidget.cs
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Changed to IComponentObject3D
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2023-11-12 21:16:03 -08:00 |
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WorldViewExtensions.cs
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Orthographic projection mode with dynamic near/far.
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2022-03-04 00:31:45 +00:00 |