68 lines
3.2 KiB
C#
68 lines
3.2 KiB
C#
/*
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Copyright (c) 2019, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using MatterControl.Printing;
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using MatterHackers.Agg.UI;
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using MatterHackers.Localizations;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class GCodeLayerDetailsView : GCodeDetailsPanel
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{
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public GCodeLayerDetailsView(GCodeFile gCodeMemoryFile, ISceneContext sceneContext, ThemeConfig theme)
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: base(theme)
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{
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GuiWidget layerIndex = this.AddSetting("Number".Localize(), "");
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GuiWidget layerTime = this.AddSetting("Time".Localize(), "");
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GuiWidget layerTimeToHere = this.AddSetting("Time From Start".Localize(), "");
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GuiWidget layerTimeFromHere = this.AddSetting("Time to End".Localize(), "");
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GuiWidget layerHeight = this.AddSetting("Height".Localize(), "");
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GuiWidget layerWidth = this.AddSetting("Layer Top".Localize(), "");
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GuiWidget layerFanSpeeds = this.AddSetting("Fan Speed".Localize(), "");
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void UpdateLayerDisplay(object sender, EventArgs e)
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{
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layerIndex.Text = $"{sceneContext.ActiveLayerIndex + 1}";
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layerTime.Text = gCodeMemoryFile.LayerTime(sceneContext.ActiveLayerIndex);
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layerTimeToHere.Text = gCodeMemoryFile.LayerTimeToHere(sceneContext.ActiveLayerIndex);
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layerTimeFromHere.Text = gCodeMemoryFile.LayerTimeFromeHere(sceneContext.ActiveLayerIndex);
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layerHeight.Text = $"{gCodeMemoryFile.GetLayerHeight(sceneContext.ActiveLayerIndex):0.###}";
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layerWidth.Text = $"{gCodeMemoryFile.GetLayerTop(sceneContext.ActiveLayerIndex):0.###}";
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var fanSpeed = gCodeMemoryFile.GetLayerFanSpeeds(sceneContext.ActiveLayerIndex);
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layerFanSpeeds.Text = string.IsNullOrWhiteSpace(fanSpeed) ? "Unchanged" : fanSpeed;
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}
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sceneContext.ActiveLayerChanged += UpdateLayerDisplay;
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// and do the initial setting
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UpdateLayerDisplay(this, null);
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}
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}
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}
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