218 lines
No EOL
6.3 KiB
C#
218 lines
No EOL
6.3 KiB
C#
/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.IO;
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namespace MatterHackers.MatterControl.DataStorage
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{
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public class ApplicationDataStorage
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{
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public bool FirstRun = false;
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//Describes the location for storing all local application data
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private static ApplicationDataStorage globalInstance;
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private static readonly string applicationDataFolderName = "MatterControl";
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private readonly string datastoreName = "MatterControl.db";
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private string applicationPath;
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private static string applicationUserDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), applicationDataFolderName);
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public ApplicationDataStorage()
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//Constructor - validates that local storage folder exists, creates if necessary
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{
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DirectoryInfo dir = new DirectoryInfo(ApplicationUserDataPath);
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if (!dir.Exists)
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{
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dir.Create();
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}
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Directory.CreateDirectory(this.LibraryAssetsPath);
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}
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/// <summary>
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/// Creates a global instance of ApplicationDataStorage
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/// </summary>
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public static ApplicationDataStorage Instance
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{
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get
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{
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if (globalInstance == null)
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{
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globalInstance = new ApplicationDataStorage();
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}
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return globalInstance;
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}
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}
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public string GetTempFileName(string fileExtension = null)
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{
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string tempFileName = string.IsNullOrEmpty(fileExtension) ?
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Path.GetRandomFileName() :
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Path.ChangeExtension(Path.GetRandomFileName(), "." + fileExtension.TrimStart('.'));
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return Path.Combine(this.ApplicationTempDataPath, tempFileName);
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}
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public string GetNewLibraryFilePath(string extension)
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{
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string filePath;
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// Loop until we've found a non-conflicting library path for the given extension
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do
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{
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filePath = Path.Combine(
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ApplicationDataStorage.Instance.ApplicationLibraryDataPath,
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Path.ChangeExtension(Path.GetRandomFileName(), extension));
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} while (File.Exists(filePath));
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return filePath;
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}
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public string ApplicationLibraryDataPath
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{
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get
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{
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string libraryPath = Path.Combine(ApplicationDataStorage.ApplicationUserDataPath, "Library");
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//Create library path if it doesn't exist
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DirectoryInfo dir = new DirectoryInfo(libraryPath);
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if (!dir.Exists)
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{
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dir.Create();
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}
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return libraryPath;
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}
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}
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public string LibraryAssetsPath => Path.Combine(this.ApplicationLibraryDataPath, "Assets");
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/// <summary>
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/// Overrides the AppData location.
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/// </summary>
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/// <param name="path">The new AppData path.</param>
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internal void OverrideAppDataLocation(string path)
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{
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Console.WriteLine(" Overriding ApplicationUserDataPath: " + path);
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// Ensure the target directory exists
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Directory.CreateDirectory(path);
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applicationUserDataPath = path;
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// Initialize a fresh datastore instance after overriding the AppData path
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Datastore.Instance = new Datastore();
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Datastore.Instance.Initialize();
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}
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public string ApplicationPath
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{
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get
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{
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if (this.applicationPath == null)
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{
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applicationPath = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location);
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}
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return applicationPath;
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}
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}
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/// <summary>
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/// Returns the application temp data folder
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/// </summary>
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/// <returns></returns>
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public string ApplicationTempDataPath
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{
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get
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{
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return Path.Combine(applicationUserDataPath, "data", "temp");
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}
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}
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public string PlatingDirectory
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{
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get
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{
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string platingDirectory = Path.Combine(ApplicationTempDataPath, "Plating");
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Directory.CreateDirectory(platingDirectory);
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return platingDirectory;
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}
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}
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public string DownloadsDirectory { get; } = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Downloads");
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public string CustomLibraryFoldersPath { get; } = Path.Combine(applicationUserDataPath, "LibraryFolders.conf");
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/// <summary>
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/// Returns the application user data folder
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/// </summary>
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/// <returns></returns>
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public static string ApplicationUserDataPath
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{
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get
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{
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return applicationUserDataPath;
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}
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}
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/// <summary>
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/// Returns the path to the sqlite database
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/// </summary>
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/// <returns></returns>
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public string DatastorePath
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{
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get { return Path.Combine(ApplicationUserDataPath, datastoreName); }
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}
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/// <summary>
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/// Returns the gcode output folder
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/// </summary>
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/// <returns></returns>
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public string GCodeOutputPath
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{
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get
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{
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string gcodeOutputPath = Path.Combine(ApplicationUserDataPath, "data", "gcode");
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if (!Directory.Exists(gcodeOutputPath))
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{
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Directory.CreateDirectory(gcodeOutputPath);
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}
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return gcodeOutputPath;
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}
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}
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#if __ANDROID__
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/// <summary>
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/// Returns the public storage folder (ex. download folder on Android)
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/// </summary>
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public string PublicDataStoragePath { get; } = Android.OS.Environment.GetExternalStoragePublicDirectory(Android.OS.Environment.DirectoryDownloads).AbsolutePath;
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#endif
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}
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} |