111 lines
No EOL
3.4 KiB
C#
111 lines
No EOL
3.4 KiB
C#
/*
|
|
Copyright (c) 2015, Lars Brubaker
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions are met:
|
|
|
|
1. Redistributions of source code must retain the above copyright notice, this
|
|
list of conditions and the following disclaimer.
|
|
2. Redistributions in binary form must reproduce the above copyright notice,
|
|
this list of conditions and the following disclaimer in the documentation
|
|
and/or other materials provided with the distribution.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
|
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
The views and conclusions contained in the software and documentation are those
|
|
of the authors and should not be interpreted as representing official policies,
|
|
either expressed or implied, of the FreeBSD Project.
|
|
*/
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text.RegularExpressions;
|
|
using MatterControl.Printing;
|
|
using MatterHackers.DataConverters3D;
|
|
using MatterHackers.MatterControl.DesignTools;
|
|
|
|
namespace MatterHackers.MatterControl.PrinterCommunication.Io
|
|
{
|
|
|
|
public class RunSceneGCodeProcesorsStream : GCodeStreamProxy
|
|
{
|
|
private QueuedCommandsStream queueStream;
|
|
private List<IGCodeTransformer> gcodeTransformers;
|
|
|
|
public override string DebugInfo => "";
|
|
|
|
public RunSceneGCodeProcesorsStream(PrinterConfig printer, GCodeStream internalStream, QueuedCommandsStream queueStream)
|
|
: base(printer, internalStream)
|
|
{
|
|
this.queueStream = queueStream;
|
|
|
|
// get all the gcode processors that are in the scene
|
|
gcodeTransformers = printer.Bed.Scene.Descendants().Where(i => i is IGCodeTransformer).Select(i => (IGCodeTransformer)i).ToList();
|
|
|
|
foreach (var gcodeTransformer in gcodeTransformers)
|
|
{
|
|
gcodeTransformer.Reset();
|
|
}
|
|
}
|
|
|
|
public override string ReadLine()
|
|
{
|
|
var baseLine = base.ReadLine();
|
|
|
|
if (baseLine == null)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
if (baseLine.EndsWith("; NO_PROCESSING"))
|
|
{
|
|
return baseLine;
|
|
}
|
|
|
|
// if we are not printing or the line has no content don't process it
|
|
if (baseLine.Length == 0
|
|
|| baseLine.Trim().Length == 0)
|
|
{
|
|
return baseLine;
|
|
}
|
|
|
|
var lines = ProcessGCodeLine(baseLine, printer);
|
|
for (int i = lines.Count - 1; i >= 1; i--)
|
|
{
|
|
queueStream.Add(lines[i], true);
|
|
}
|
|
|
|
var lineToSend = lines[0];
|
|
|
|
return lineToSend;
|
|
}
|
|
|
|
private List<string> ProcessGCodeLine(string lineToWrite, PrinterConfig printer)
|
|
{
|
|
var linesToWrite = new List<string>
|
|
{
|
|
lineToWrite
|
|
};
|
|
|
|
var addedLines = new List<string>();
|
|
foreach (var gcodeTransformer in gcodeTransformers)
|
|
{
|
|
addedLines.AddRange(gcodeTransformer.ProcessCGcode(lineToWrite, printer));
|
|
}
|
|
|
|
linesToWrite.AddRange(addedLines);
|
|
|
|
return linesToWrite;
|
|
}
|
|
}
|
|
} |