269 lines
7.8 KiB
C#
269 lines
7.8 KiB
C#
/*
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Copyright (c) 2017, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class SliceLayerSelector : GuiWidget
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{
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public static int SliderWidth { get; } = 10;
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private InlineEditControl currentLayerInfo;
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private LayerScrollbar layerScrollbar;
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private BedConfig sceneContext;
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private SolidSlider layerSlider;
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private double layerInfoHalfHeight;
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public SliceLayerSelector(PrinterConfig printer, BedConfig sceneContext, ThemeConfig theme)
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{
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this.sceneContext = sceneContext;
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this.AddChild(layerScrollbar = new LayerScrollbar(printer, sceneContext)
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{
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VAnchor = VAnchor.Stretch,
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HAnchor = HAnchor.Right
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});
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layerSlider = layerScrollbar.layerSlider;
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var tagContainer = new HorizontalTag()
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{
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HAnchor = HAnchor.Fit | HAnchor.Right,
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VAnchor = VAnchor.Fit,
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Padding = new BorderDouble(6, 4, 10, 4),
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Margin = new BorderDouble(right: layerScrollbar.Width + layerScrollbar.Margin.Width),
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TagColor = (theme.Colors.IsDarkTheme) ? theme.Shade : theme.SlightShade
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};
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currentLayerInfo = new InlineEditControl("1000")
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{
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Name = "currentLayerInfo",
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TextColor = theme.Colors.PrimaryTextColor,
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GetDisplayString = (value) => $"{value}",
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HAnchor = HAnchor.Right | HAnchor.Fit,
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VAnchor = VAnchor.Absolute | VAnchor.Fit,
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};
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currentLayerInfo.EditComplete += (s, e) =>
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{
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layerScrollbar.Value = currentLayerInfo.Value - 1;
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};
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tagContainer.AddChild(currentLayerInfo);
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this.AddChild(tagContainer);
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currentLayerInfo.Visible = true;
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layerInfoHalfHeight = currentLayerInfo.Height / 2;
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currentLayerInfo.Visible = false;
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layerSlider.ValueChanged += (s, e) =>
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{
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currentLayerInfo.StopEditing();
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currentLayerInfo.Position = new Vector2(0, (double)(layerSlider.Position.Y + layerSlider.PositionPixelsFromFirstValue - layerInfoHalfHeight));
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};
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// Set initial position
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currentLayerInfo.Position = new Vector2(0, (double)(layerSlider.Position.Y + layerSlider.PositionPixelsFromFirstValue - layerInfoHalfHeight));
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sceneContext.ActiveLayerChanged += SetPositionAndValue;
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layerScrollbar.MouseEnter += SetPositionAndValue;
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}
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public double Maximum
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{
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get => layerScrollbar.Maximum;
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set => layerScrollbar.Maximum = value;
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}
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public double Value
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{
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get => layerScrollbar.Value;
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set => layerScrollbar.Value = value;
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}
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public override void OnClosed(EventArgs e)
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{
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sceneContext.ActiveLayerChanged -= SetPositionAndValue;
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layerSlider.MouseEnter -= SetPositionAndValue;
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base.OnClosed(e);
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}
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private void SetPositionAndValue(object sender, EventArgs e)
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{
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UiThread.RunOnIdle(() =>
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{
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currentLayerInfo.Value = sceneContext.ActiveLayerIndex + 1;
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currentLayerInfo.Visible = true;
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});
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}
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private class LayerScrollbar : FlowLayoutWidget
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{
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internal SolidSlider layerSlider;
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private TextWidget layerCountText;
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private TextWidget layerStartText;
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private BedConfig sceneContext;
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public LayerScrollbar(PrinterConfig printer, BedConfig sceneContext)
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: base(FlowDirection.TopToBottom)
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{
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this.sceneContext = sceneContext;
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layerCountText = new TextWidget("", pointSize: 9, textColor: ActiveTheme.Instance.PrimaryTextColor)
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{
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MinimumSize = new Vector2(20, 20),
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AutoExpandBoundsToText = true,
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HAnchor = HAnchor.Center
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};
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this.AddChild(layerCountText);
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layerSlider = new SolidSlider(new Vector2(), SliderWidth, 0, 1, Orientation.Vertical)
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{
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HAnchor = HAnchor.Center,
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VAnchor = VAnchor.Stretch,
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Margin = new BorderDouble(0, 5),
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Minimum = 0,
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Maximum = sceneContext.LoadedGCode?.LayerCount ?? 1,
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Value = sceneContext.ActiveLayerIndex
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};
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layerSlider.ValueChanged += (s, e) =>
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{
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if (printer?.Bed?.RenderInfo != null)
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{
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sceneContext.ActiveLayerIndex = (int)(layerSlider.Value + .5);
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}
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// show the layer info next to the slider
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this.Invalidate();
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};
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this.AddChild(layerSlider);
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layerStartText = new TextWidget("1", pointSize: 9, textColor: ActiveTheme.Instance.PrimaryTextColor)
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{
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AutoExpandBoundsToText = true,
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HAnchor = HAnchor.Center
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};
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this.AddChild(layerStartText);
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sceneContext.ActiveLayerChanged += ActiveLayer_Changed;
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}
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public double Maximum
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{
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get => layerSlider.Maximum;
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set
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{
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layerSlider.Maximum = value - 1;
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layerCountText.Text = value.ToString();
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}
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}
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public double Value
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{
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get => layerSlider.Value;
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set => layerSlider.Value = value;
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}
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public override void OnBoundsChanged(EventArgs e)
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{
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base.OnBoundsChanged(e);
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if (layerSlider != null)
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{
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//layerSlider.OriginRelativeParent = new Vector2(this.Width - 20, 78);
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layerSlider.TotalWidthInPixels = layerSlider.Height;
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}
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}
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public override void OnClosed(EventArgs e)
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{
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base.OnClosed(e);
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sceneContext.ActiveLayerChanged -= ActiveLayer_Changed;
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}
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private void ActiveLayer_Changed(object sender, EventArgs e)
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{
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if (layerSlider != null
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&& sceneContext.ActiveLayerIndex != (int)(layerSlider.Value + .5))
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{
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layerSlider.Value = sceneContext.ActiveLayerIndex;
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}
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}
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}
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}
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public class HorizontalTag : GuiWidget
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{
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private IVertexSource tabShape = null;
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public Color TagColor { get; set; }
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public override void OnBoundsChanged(EventArgs e)
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{
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base.OnBoundsChanged(e);
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var rect = this.LocalBounds;
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var centerY = rect.YCenter;
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// Tab - core
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var radius = 3.0;
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var tabShape2 = new VertexStorage();
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tabShape2.MoveTo(rect.Left + radius, rect.Bottom);
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tabShape2.curve3(rect.Left, rect.Bottom, rect.Left, rect.Bottom + radius);
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tabShape2.LineTo(rect.Left, rect.Top - radius);
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tabShape2.curve3(rect.Left, rect.Top, rect.Left + radius, rect.Top);
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tabShape2.LineTo(rect.Right - 8, rect.Top);
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tabShape2.LineTo(rect.Right, centerY);
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tabShape2.LineTo(rect.Right - 8, rect.Bottom);
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tabShape2.LineTo(rect.Left, rect.Bottom);
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tabShape = new FlattenCurves(tabShape2);
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}
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public override void OnDrawBackground(Graphics2D graphics2D)
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{
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base.OnDrawBackground(graphics2D);
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if (tabShape != null)
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{
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graphics2D.Render(tabShape, this.TagColor);
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}
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}
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}
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}
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