256 lines
No EOL
8.4 KiB
C#
256 lines
No EOL
8.4 KiB
C#
/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.PrinterCommunication;
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namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
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{
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public class WaitForTempPage : LevelingWizardPage
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{
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private ProgressBar bedProgressBar;
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private TextWidget bedProgressBarText;
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private double bedStartingTemp;
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private TextWidget bedDoneText;
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double bedTargetTemp;
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private ProgressBar hotEndProgressBar;
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private TextWidget hotEndProgressBarText;
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private double hotEndStartingTemp;
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private TextWidget hotEndDoneText;
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double hotEndTargetTemp;
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public WaitForTempPage(LevelingWizard context,
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string step, string instructions,
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double targetBedTemp, double targetHotendTemp)
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: base(context, step, instructions)
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{
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this.bedTargetTemp = targetBedTemp;
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this.hotEndTargetTemp = targetHotendTemp;
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if (hotEndTargetTemp > 0)
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{
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var hotEndProgressHolder = new FlowLayoutWidget()
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{
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Margin = new BorderDouble(0, 5)
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};
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// put in bar name
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contentRow.AddChild(new TextWidget("Hotend Temperature:".Localize(), pointSize: 10, textColor: ActiveTheme.Instance.PrimaryTextColor)
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{
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AutoExpandBoundsToText = true,
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Margin = new BorderDouble(5, 0, 5, 5),
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});
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// put in the progress bar
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hotEndProgressBar = new ProgressBar((int)(150 * GuiWidget.DeviceScale), (int)(15 * GuiWidget.DeviceScale))
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{
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FillColor = ActiveTheme.Instance.PrimaryAccentColor,
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BorderColor = ActiveTheme.Instance.PrimaryTextColor,
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BackgroundColor = Color.White,
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Margin = new BorderDouble(3, 0, 0, 0),
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VAnchor = VAnchor.Center
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};
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hotEndProgressHolder.AddChild(hotEndProgressBar);
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// put in the status
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hotEndProgressBarText = new TextWidget("", pointSize: 10, textColor: ActiveTheme.Instance.PrimaryTextColor)
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{
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AutoExpandBoundsToText = true,
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Margin = new BorderDouble(5, 0, 5, 5),
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VAnchor = VAnchor.Center
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};
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hotEndProgressHolder.AddChild(hotEndProgressBarText);
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// message to show when done
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hotEndDoneText = new TextWidget("Done!", textColor: ActiveTheme.Instance.PrimaryTextColor)
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{
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AutoExpandBoundsToText = true,
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Visible = false,
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};
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hotEndProgressHolder.AddChild(hotEndDoneText);
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contentRow.AddChild(hotEndProgressHolder);
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}
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if (bedTargetTemp > 0)
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{
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var bedProgressHolder = new FlowLayoutWidget()
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{
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Margin = new BorderDouble(0, 5)
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};
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// put in bar name
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contentRow.AddChild(new TextWidget("Bed Temperature:".Localize(), pointSize: 10, textColor: ActiveTheme.Instance.PrimaryTextColor)
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{
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AutoExpandBoundsToText = true,
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Margin = new BorderDouble(5, 0, 5, 5),
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});
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// put in progress bar
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bedProgressBar = new ProgressBar((int)(150 * GuiWidget.DeviceScale), (int)(15 * GuiWidget.DeviceScale))
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{
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FillColor = ActiveTheme.Instance.PrimaryAccentColor,
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BorderColor = ActiveTheme.Instance.PrimaryTextColor,
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BackgroundColor = Color.White,
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Margin = new BorderDouble(3, 0, 0, 0),
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VAnchor = VAnchor.Center
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};
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bedProgressHolder.AddChild(bedProgressBar);
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// put in status
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bedProgressBarText = new TextWidget("", pointSize: 10, textColor: ActiveTheme.Instance.PrimaryTextColor)
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{
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AutoExpandBoundsToText = true,
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Margin = new BorderDouble(5, 0, 0, 0),
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VAnchor = VAnchor.Center
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};
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bedProgressHolder.AddChild(bedProgressBarText);
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// message to show when done
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bedDoneText = new TextWidget("Done!", textColor: ActiveTheme.Instance.PrimaryTextColor)
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{
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AutoExpandBoundsToText = true,
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Visible = false,
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};
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bedProgressHolder.AddChild(bedDoneText);
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contentRow.AddChild(bedProgressHolder);
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}
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}
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public override void OnLoad(EventArgs args)
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{
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// hook our parent so we can turn off the bed when we are done with leveling
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this.DialogWindow.Closed += WizardWindow_Closed;
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base.OnLoad(args);
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}
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private void WizardWindow_Closed(object sender, EventArgs e)
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{
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// Make sure when the wizard closes we turn off the bed heating
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printer.Connection.TurnOffBedAndExtruders(TurnOff.AfterDelay);
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this.DialogWindow.Closed -= WizardWindow_Closed;
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}
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public override void PageIsBecomingActive()
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{
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bedStartingTemp = printer.Connection.ActualBedTemperature;
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var runningInterval = UiThread.SetInterval(ShowTempChangeProgress, 1);
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this.Closed += (s, e) => runningInterval.Continue = false;
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if (bedTargetTemp > 0)
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{
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// start heating the bed and show our progress
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printer.Connection.TargetBedTemperature = bedTargetTemp;
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}
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if (hotEndTargetTemp > 0)
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{
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// start heating the hot end and show our progress
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printer.Connection.SetTargetHotendTemperature(0, hotEndTargetTemp);
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}
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nextButton.Enabled = false;
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// if we are trying to go to a temp of 0 than just move on to next window
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if(bedTargetTemp == 0 && hotEndTargetTemp == 0)
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{
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// advance to the next page
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UiThread.RunOnIdle(() => nextButton.InvokeClick());
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}
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base.PageIsBecomingActive();
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}
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public override void PageIsBecomingInactive()
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{
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nextButton.Enabled = true;
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base.PageIsBecomingInactive();
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}
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private void ShowTempChangeProgress()
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{
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if (hotEndTargetTemp > 0)
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{
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hotEndProgressBar.Visible = true;
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double targetTemp = printer.Connection.GetTargetHotendTemperature(0);
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double actualTemp = printer.Connection.GetActualHotendTemperature(0);
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double totalDelta = targetTemp - hotEndStartingTemp;
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double currentDelta = actualTemp - hotEndStartingTemp;
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double ratioDone = hotEndDoneText.Visible ? 1 : totalDelta != 0 ? (currentDelta / totalDelta) : 1;
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hotEndProgressBar.RatioComplete = Math.Min(Math.Max(0, ratioDone), 1);
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hotEndProgressBarText.Text = $"{actualTemp:0} / {targetTemp:0}";
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// if we are within 1 degree of our target
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if (Math.Abs(targetTemp - actualTemp) < 2
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&& hotEndDoneText.Visible == false)
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{
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hotEndDoneText.Visible = true;
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nextButton.Enabled = true;
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}
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}
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if (bedTargetTemp > 0)
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{
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bedProgressBar.Visible = true;
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double targetTemp = printer.Connection.TargetBedTemperature;
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double actualTemp = printer.Connection.ActualBedTemperature;
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double totalDelta = targetTemp - bedStartingTemp;
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double currentDelta = actualTemp - bedStartingTemp;
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double ratioDone = bedDoneText.Visible ? 1 : totalDelta != 0 ? (currentDelta / totalDelta) : 1;
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bedProgressBar.RatioComplete = Math.Min(Math.Max(0, ratioDone), 1);
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bedProgressBarText.Text = $"{actualTemp:0} / {targetTemp:0}";
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// if we are within 1 degree of our target
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if (Math.Abs(targetTemp - actualTemp) < 2
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&& bedDoneText.Visible == false)
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{
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bedDoneText.Visible = true;
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nextButton.Enabled = true;
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}
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}
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if ((bedTargetTemp == 0 || bedDoneText.Visible)
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&& (hotEndTargetTemp == 0 || hotEndDoneText.Visible)
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&& !HasBeenClosed)
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{
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// advance to the next page
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UiThread.RunOnIdle(() => nextButton.InvokeClick());
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}
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}
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}
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} |