- Switch models to Wireframe while in GCode view - Conditionally render layers data on visibility of GCode widget - Short term: Clear Scene selection on entering GCode view - Use consistent formatting for GCodeRenderInfo constructor |
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|---|---|---|
| .. | ||
| Gui3D | ||
| SideBar | ||
| UndoCommands | ||
| DebugBvh.cs | ||
| GridOptionsPanel.cs | ||
| InteractionVolume.cs | ||
| IObject3DEditor.cs | ||
| MeshViewerWidget.cs | ||
| MouseEvent3DArgs.cs | ||
| PrinterActionsBar.cs | ||
| SceneActions.cs | ||
| View3DWidget.cs | ||