| .. |
|
Gui3D
|
Pass graphics 2D to 3D render calls so we can draw to the screen
|
2017-08-24 13:58:14 -07:00 |
|
SideBar
|
Make View3DWidget.Scene private
|
2017-09-16 01:19:07 -07:00 |
|
UndoCommands
|
Converted back to Selection
|
2017-10-13 15:00:08 -07:00 |
|
BedMeshGenerator.cs
|
Use referenced printer values, remove local copies
|
2017-09-20 15:40:27 -07:00 |
|
ColorSwatchSelector.cs
|
Converted back to Selection
|
2017-10-13 15:00:08 -07:00 |
|
DebugBvh.cs
|
|
|
|
DragDropLoadProgress.cs
|
Prevent progress bars for closing when inner tasks hit 100%
|
2017-09-29 21:32:17 -07:00 |
|
GeneralObject3DEditor.cs
|
Converted back to Selection
|
2017-10-13 15:00:08 -07:00 |
|
GridOptionsPanel.cs
|
Refactoring VAnchor and HAnchore names
|
2017-08-07 15:47:27 -07:00 |
|
InteractionLayer.cs
|
Put in slice progress feedback
|
2017-09-22 15:35:57 -07:00 |
|
InteractionVolume.cs
|
Refactoring PathStorage -> VertexStorage
|
2017-10-10 15:42:33 -07:00 |
|
IObject3DEditor.cs
|
Move PartPreviewWidget factories into ThemeConfig
|
2017-06-19 09:19:00 -07:00 |
|
MeshViewerWidget.cs
|
Reuse frustum
|
2017-10-13 18:41:37 -07:00 |
|
MouseEvent3DArgs.cs
|
Migrate GCodeVisualizer and MeshViewer content into MatterControl
|
2017-06-24 07:28:55 -07:00 |
|
PrinterActionsBar.cs
|
Remove unused UndoBuffer reference
|
2017-09-30 10:40:08 -07:00 |
|
SceneActions.cs
|
Converted back to Selection
|
2017-10-13 15:00:08 -07:00 |
|
SlicePopupMenu.cs
|
Revert confusing variable name
|
2017-10-06 12:23:49 -07:00 |
|
View3DWidget.cs
|
Remove ContentResult - CreateItem should return Object3D
|
2017-10-13 18:41:37 -07:00 |