188 lines
No EOL
6.6 KiB
C#
188 lines
No EOL
6.6 KiB
C#
/*
|
|
Copyright (c) 2018, Lars Brubaker, John Lewin
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions are met:
|
|
|
|
1. Redistributions of source code must retain the above copyright notice, this
|
|
list of conditions and the following disclaimer.
|
|
2. Redistributions in binary form must reproduce the above copyright notice,
|
|
this list of conditions and the following disclaimer in the documentation
|
|
and/or other materials provided with the distribution.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
|
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
The views and conclusions contained in the software and documentation are those
|
|
of the authors and should not be interpreted as representing official policies,
|
|
either expressed or implied, of the FreeBSD Project.
|
|
*/
|
|
|
|
using MatterHackers.Agg.UI;
|
|
using MatterHackers.Agg.VertexSource;
|
|
using MatterHackers.DataConverters3D;
|
|
using MatterHackers.MatterControl.DesignTools.Operations;
|
|
using MatterHackers.VectorMath;
|
|
using System;
|
|
using System.ComponentModel;
|
|
using System.Linq;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace MatterHackers.MatterControl.DesignTools
|
|
{
|
|
[UnlockLinkAttribute("mattercontrol-image-converter-add-on")]
|
|
public class ChairFootObject3D : Object3D
|
|
{
|
|
public enum OutputMode { Final_Part, Fit_Test };
|
|
|
|
//private static string permissionKey = "ag1zfm1oLWRmcy10ZXN0chgLEgtEaWdpdGFsSXRlbRiAgICA3pCBCgw";
|
|
|
|
public ChairFootObject3D()
|
|
{
|
|
//PermissionCheckRequest.CheckPermission(permissionKey);
|
|
}
|
|
|
|
//[Icons(new string[] { "424.png", "align_left.png", "align_center_x.png", "align_right.png" })]
|
|
public OutputMode Output { get; set; } = OutputMode.Final_Part;
|
|
|
|
[DisplayName("Angle")]
|
|
public double AngleDegrees { get; set; } = 3;
|
|
|
|
[DisplayName("Height")]
|
|
public double HeightFromFloorToBottomOfLeg { get; set; } = 10;
|
|
|
|
[DisplayName("Inner Size")]
|
|
public double InnerSize { get; set; } = 20;
|
|
|
|
[DisplayName("Reach")]
|
|
public double InsideReach { get; set; } = 10;
|
|
|
|
[DisplayName("Outer Size")]
|
|
public double OuterSize { get; set; } = 22;
|
|
|
|
public double BaseBevel { get; set; } = 2;
|
|
|
|
//public override bool Persistable { get => PermissionCheckRequest.UserAuthorized(permissionKey); }
|
|
|
|
public override bool CanFlatten => Persistable;
|
|
|
|
public override bool CanEdit => Persistable;
|
|
|
|
public static async Task<ChairFootObject3D> Create()
|
|
{
|
|
var chairFoot = new ChairFootObject3D();
|
|
await chairFoot.Rebuild();
|
|
return chairFoot;
|
|
}
|
|
|
|
private object locker = new object();
|
|
private bool inRebuild;
|
|
|
|
public override PolygonMesh.Mesh Mesh
|
|
{
|
|
get
|
|
{
|
|
lock (locker)
|
|
{
|
|
// Check a known condition for have persisted meshes or need to rebuild
|
|
if (!inRebuild
|
|
&& Children.Count > 0
|
|
&& !this.Descendants<RingObject3D>().Where((d) => d.Mesh != null).Any())
|
|
{
|
|
Rebuild();
|
|
}
|
|
return base.Mesh;
|
|
}
|
|
}
|
|
|
|
set => base.Mesh = value;
|
|
}
|
|
|
|
public async override Task Rebuild()
|
|
{
|
|
using (RebuildLock())
|
|
{
|
|
inRebuild = true;
|
|
if (AngleDegrees > 45)
|
|
{
|
|
AngleDegrees = 45;
|
|
}
|
|
using (new CenterAndHeightMaintainer(this))
|
|
{
|
|
// This would be better expressed as the desired offset height (height from ground to bottom of chair leg).
|
|
double angleRadians = MathHelper.DegreesToRadians(AngleDegrees);
|
|
|
|
var insideReach = InsideReach;
|
|
var heightFromFloorToBottomOfLeg = HeightFromFloorToBottomOfLeg;
|
|
if (Output == OutputMode.Fit_Test)
|
|
{
|
|
insideReach = 4;
|
|
angleRadians = 0;
|
|
heightFromFloorToBottomOfLeg = 4;
|
|
}
|
|
|
|
double extraHeightForRotation = Math.Sinh(angleRadians) * OuterSize; // get the distance to clip off the extra bottom
|
|
double unclippedFootHeight = heightFromFloorToBottomOfLeg + extraHeightForRotation;
|
|
|
|
var baseBevelClamped = Math.Max(0, Math.Min(OuterSize / 2, BaseBevel));
|
|
RoundedRect footBase = new RoundedRect(-OuterSize / 2, -OuterSize / 2, OuterSize / 2, OuterSize / 2, baseBevelClamped)
|
|
{
|
|
ResolutionScale = 1000
|
|
};
|
|
IObject3D chairFoot = new Object3D()
|
|
{
|
|
Mesh = VertexSourceToMesh.Extrude(footBase, unclippedFootHeight)
|
|
};
|
|
|
|
IObject3D ring = new RingObject3D(InnerSize - 2, InnerSize - 6, insideReach, 60);
|
|
ring.Translate(0, 0, -insideReach / 2 - .02);
|
|
|
|
VertexStorage finShape = new VertexStorage();
|
|
finShape.MoveTo(0, 0);
|
|
finShape.LineTo(3, 0);
|
|
finShape.LineTo(3, ring.ZSize());
|
|
finShape.LineTo(0, ring.ZSize() - 3);
|
|
IObject3D fins = new Object3D()
|
|
{
|
|
Mesh = VertexSourceToMesh.Extrude(finShape, 1)
|
|
};
|
|
fins.Rotate(Vector3.Zero, Vector3.UnitX, -MathHelper.Tau / 4);
|
|
fins.Rotate(Vector3.Zero, Vector3.UnitZ, -MathHelper.Tau / 2);
|
|
fins = (new TranslateObject3D(fins, 1.48, 1, -ring.ZSize() - .02)).Plus(new TranslateObject3D(fins, 1.48, -1, -ring.ZSize() - .02));
|
|
fins = new TranslateObject3D(fins, InnerSize / 2 - .1);
|
|
|
|
ring = ring.Plus(new RotateObject3D(fins, 0, 0, MathHelper.DegreesToRadians(45)));
|
|
ring = ring.Plus(new RotateObject3D(fins, 0, 0, MathHelper.DegreesToRadians(45 + 90)));
|
|
ring = ring.Plus(new RotateObject3D(fins, 0, 0, MathHelper.DegreesToRadians(45 + 180)));
|
|
ring = ring.Plus(new RotateObject3D(fins, 0, 0, MathHelper.DegreesToRadians(45 - 90)));
|
|
|
|
chairFoot = chairFoot.Plus(new AlignObject3D(ring, FaceAlign.Bottom, chairFoot, FaceAlign.Top, 0, 0, -.1));
|
|
|
|
chairFoot = new RotateObject3D(chairFoot, 0, angleRadians, 0);
|
|
if (unclippedFootHeight != heightFromFloorToBottomOfLeg)
|
|
{
|
|
IObject3D clipBox = new AlignObject3D(await CubeObject3D.Create(OuterSize * 2, OuterSize * 2, unclippedFootHeight), FaceAlign.Top, chairFoot, FaceAlign.Bottom, 0, 0, extraHeightForRotation);
|
|
chairFoot = chairFoot.Minus(clipBox);
|
|
chairFoot = new TranslateObject3D(chairFoot, 0, 0, clipBox.GetAxisAlignedBoundingBox().MaxXYZ.Z);
|
|
}
|
|
|
|
this.Children.Modify(list =>
|
|
{
|
|
list.Clear();
|
|
list.Add(chairFoot);
|
|
});
|
|
}
|
|
inRebuild = false;
|
|
}
|
|
}
|
|
}
|
|
} |