| .. |
|
Actions
|
Make sure we update the view as we subtract
|
2017-12-08 17:42:42 -08:00 |
|
Gui3D
|
Rename ValueDisplayInfo -> InlineEditControl
|
2017-11-08 23:25:06 -08:00 |
|
PrinterBar
|
Recover the last requires leveling setting
|
2017-12-10 21:25:21 -08:00 |
|
SideBar
|
Created a unit test that mirror on x can be have do and undo clicked on it both selected and unselected
|
2017-10-26 14:36:35 -07:00 |
|
UndoCommands
|
Check for selection correctly.
|
2017-12-08 14:03:14 -08:00 |
|
BedMeshGenerator.cs
|
Made cicular bed draw axis correctly
|
2017-12-02 12:54:42 -08:00 |
|
ColorSwatchSelector.cs
|
Made do undo work for subtract, support, color, intersect & paint
|
2017-12-07 13:22:07 -08:00 |
|
DebugBvh.cs
|
Got the TumbleCubeControl working (some)
|
2017-11-08 14:45:59 -08:00 |
|
DragDropLoadProgress.cs
|
Unify Vector2 3 and 4 to have upper case field members
|
2017-10-31 12:53:46 -07:00 |
|
GridOptionsPanel.cs
|
Use common menu styling for ViewControls3D overflow menu
|
2017-11-09 15:49:18 -08:00 |
|
InteractionLayer.cs
|
Fix loading state - SelectedObjectPanel/LayerPosition/TumbleCube
|
2017-11-29 17:54:16 -08:00 |
|
InteractionVolume.cs
|
Unify Vector2 3 and 4 to have upper case field members
|
2017-10-31 12:53:46 -07:00 |
|
IObject3DEditor.cs
|
|
|
|
LightingData.cs
|
Make Tumble view control rotate on drag
|
2017-11-10 07:29:21 -08:00 |
|
MeshViewerWidget.cs
|
Fix loading state - SelectedObjectPanel/LayerPosition/TumbleCube
|
2017-11-29 17:54:16 -08:00 |
|
MouseEvent3DArgs.cs
|
|
|
|
SceneActions.cs
|
Unify to single GetNonCollidingName
|
2017-12-06 16:31:04 -08:00 |
|
SlicePopupMenu.cs
|
Remove unused View3DWidget dependency
|
2017-11-30 06:58:27 -08:00 |
|
TumbleCubeControl.cs
|
Working on getting uvs for tumble cube
|
2017-12-05 15:38:06 -08:00 |
|
View3DWidget.cs
|
Await ClearPlate call
|
2017-11-30 06:10:46 -08:00 |