- Change .InteractionVolumes from List to IEnumerable - Add mappings of type -> IAVolument overrides - Conditionally returned mapped IAVolume overrides - Force IAVolume registration through .RegisterIAVolume() |
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|---|---|---|
| .. | ||
| Actions | ||
| Gui3D | ||
| PrinterBar | ||
| UndoCommands | ||
| BedMeshGenerator.cs | ||
| ColorSwatchSelector.cs | ||
| DebugBvh.cs | ||
| DragDropLoadProgress.cs | ||
| DrawGlContentEventArgs.cs | ||
| GridOptionsPanel.cs | ||
| InteractionLayer.cs | ||
| InteractionVolume.cs | ||
| IObject3DEditor.cs | ||
| MaterialRendering.cs | ||
| MeshViewerWidget.cs | ||
| MouseEvent3DArgs.cs | ||
| SceneActions.cs | ||
| SliceProgressReporter.cs | ||
| TumbleCubeControl.cs | ||
| View3DWidget.cs | ||