501 lines
No EOL
15 KiB
C#
501 lines
No EOL
15 KiB
C#
/*
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Copyright (c) 2017, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Platform;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.MatterControl.DesignTools;
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using MatterHackers.MatterControl.Library;
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using MatterHackers.VectorMath;
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using MatterHackers.MatterControl.CustomWidgets.TreeView;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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[HideUpdateButtonAttribute]
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public class SelectedObjectPanel : FlowLayoutWidget, IContentStore
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{
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private IObject3D rootSelectedItem = new Object3D();
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private ThemeConfig theme;
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private View3DWidget view3DWidget;
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private InteractiveScene scene;
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private PrinterConfig printer;
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private TextButton editButton;
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private GuiWidget editorPanel;
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private InlineTitleEdit inlineTitleEdit;
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public SelectedObjectPanel(View3DWidget view3DWidget, InteractiveScene scene, ThemeConfig theme, PrinterConfig printer)
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: base(FlowDirection.TopToBottom)
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{
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this.HAnchor = HAnchor.Stretch;
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this.VAnchor = VAnchor.Top | VAnchor.Fit;
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this.Padding = 0; // new BorderDouble(8, 10);
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//this.MinimumSize = new Vector2(220, 0);
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this.view3DWidget = view3DWidget;
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this.theme = theme;
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this.scene = scene;
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this.printer = printer;
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this.AddChild(inlineTitleEdit = new InlineTitleEdit("", theme, "Object Name")
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{
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Border = new BorderDouble(bottom: 1),
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BorderColor = theme.GetBorderColor(50)
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});
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inlineTitleEdit.TitleChanged += (s, e) =>
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{
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if (rootSelectedItem != null)
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{
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rootSelectedItem.Name = inlineTitleEdit.Text;
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}
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};
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this.ContentPanel = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit,
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};
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var scrollable = new ScrollableWidget(true)
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{
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Name = "editorPanel",
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Stretch,
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};
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scrollable.AddChild(this.ContentPanel);
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scrollable.ScrollArea.HAnchor = HAnchor.Stretch;
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this.AddChild(scrollable);
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var editorColumn = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit
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};
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var toolbar = new Toolbar(theme)
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{
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Padding = theme.ToolbarPadding,
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit
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};
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editorColumn.AddChild(toolbar);
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editButton = new TextButton("Edit".Localize(), theme)
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{
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BackgroundColor = theme.MinimalShade,
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Margin = theme.ButtonSpacing
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};
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scene.SelectionChanged += (s, e) => editButton.Enabled = scene.SelectedItem?.CanEdit == true;
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editButton.Click += async (s, e) =>
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{
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var bed = new BedConfig();
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var partPreviewContent = this.Parents<PartPreviewContent>().FirstOrDefault();
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partPreviewContent.CreatePartTab(
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"New Part",
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bed,
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theme);
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var clonedItem = this.rootSelectedItem.Clone();
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// Edit in Identity transform
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clonedItem.Matrix = Matrix4X4.Identity;
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await bed.LoadContent(
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new EditContext()
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{
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ContentStore = new DynamicContentStore((libraryItem, object3D) =>
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{
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var replacement = object3D.Clone();
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this.rootSelectedItem.Parent.Children.Modify(list =>
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{
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list.Remove(rootSelectedItem);
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// Restore matrix of item being replaced
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replacement.Matrix = rootSelectedItem.Matrix;
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list.Add(replacement);
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rootSelectedItem = replacement;
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});
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scene.SelectedItem = replacement;
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}),
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SourceItem = new InMemoryLibraryItem(clonedItem),
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});
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};
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toolbar.AddChild(editButton);
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// put in a make permanent button
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var icon = AggContext.StaticData.LoadIcon("fa-check_16.png", 16, 16, theme.InvertIcons).SetPreMultiply();
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var applyButton = new IconButton(icon, theme)
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{
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Margin = theme.ButtonSpacing,
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ToolTipText = "Apply operation and make permanent".Localize()
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};
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applyButton.Click += (s, e) =>
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{
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scene.SelectedItem = null;
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this.rootSelectedItem.Apply(view3DWidget.Scene.UndoBuffer);
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};
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scene.SelectionChanged += (s, e) => applyButton.Enabled = scene.SelectedItem?.CanApply == true;
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toolbar.AddChild(applyButton);
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// put in a remove button
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var removeButton = new IconButton(AggContext.StaticData.LoadIcon("close.png", 16, 16, theme.InvertIcons), theme)
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{
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Margin = theme.ButtonSpacing,
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ToolTipText = "Remove operation from parts".Localize()
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};
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removeButton.Click += (s, e) =>
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{
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scene.SelectedItem = null;
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this.rootSelectedItem.Remove(view3DWidget.Scene.UndoBuffer);
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};
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scene.SelectionChanged += (s, e) => removeButton.Enabled = scene.SelectedItem?.CanRemove == true;
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toolbar.AddChild(removeButton);
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// Add container used to host the current specialized editor for the selection
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editorColumn.AddChild(editorPanel = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit,
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Padding = new BorderDouble(top: 10)
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});
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var editorSection = new SectionWidget("Editor".Localize(), editorColumn, theme, serializationKey: UserSettingsKey.EditorPanelExpanded, defaultExpansion: true);
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this.ContentPanel.AddChild(editorSection);
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var colorSection = new SectionWidget(
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"Color".Localize(),
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new ColorSwatchSelector(scene, theme, buttonSize: 16, buttonSpacing: new BorderDouble(1, 1, 0, 0))
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{
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Margin = new BorderDouble(left: 10)
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},
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theme,
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serializationKey: UserSettingsKey.ColorPanelExpanded)
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{
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Name = "Color Panel",
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};
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this.ContentPanel.AddChild(colorSection);
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var mirrorSection = new SectionWidget("Mirror".Localize(), new MirrorControls(scene, theme), theme, serializationKey: UserSettingsKey.MirrorPanelExpanded)
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{
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Name = "Mirror Panel",
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};
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this.ContentPanel.AddChild(mirrorSection);
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var scaleSection = new SectionWidget("Scale".Localize(), new ScaleControls(scene, theme), theme, serializationKey: UserSettingsKey.ScalePanelExpanded)
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{
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Name = "Scale Panel",
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};
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this.ContentPanel.AddChild(scaleSection);
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var materialsSection = new SectionWidget("Materials".Localize(), new MaterialControls(scene, theme), theme, serializationKey: UserSettingsKey.MaterialsPanelExpanded)
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{
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Name = "Materials Panel",
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};
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this.ContentPanel.AddChild(materialsSection);
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// Enforce panel padding in sidebar
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foreach(var sectionWidget in this.ContentPanel.Children<SectionWidget>())
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{
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sectionWidget.ContentPanel.Padding = new BorderDouble(10, 10, 10, 0);
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sectionWidget.ExpandableWhenDisabled = true;
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sectionWidget.Enabled = false;
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}
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}
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public GuiWidget ContentPanel { get; set; }
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private static Type iobject3DType = typeof(IObject3D);
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public void SetActiveItem(IObject3D selectedItem)
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{
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if (!scene.HasSelection)
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{
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this.Parent.Visible = false;
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return;
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}
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var selectedItemType = selectedItem.GetType();
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editButton.Enabled = (selectedItem.Children.Count > 0);
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inlineTitleEdit.Text = selectedItem.Name ?? selectedItemType.Name;
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this.rootSelectedItem = selectedItem;
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var viewMode = printer?.ViewState.ViewMode;
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ShowObjectEditor(selectedItem);
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}
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private class OperationButton :TextButton
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{
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private NodeOperation graphOperation;
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private IObject3D sceneItem;
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public OperationButton(NodeOperation graphOperation, IObject3D sceneItem, ThemeConfig theme)
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: base(graphOperation.Title, theme)
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{
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this.graphOperation = graphOperation;
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this.sceneItem = sceneItem;
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}
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public void EnsureAvailablity()
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{
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this.Enabled = graphOperation.IsEnabled(sceneItem);
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}
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}
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private void ShowObjectEditor(IObject3D selectedItem)
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{
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editorPanel.CloseAllChildren();
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// Add the tree view container. eventually we may want to make this a stretch container of some type
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var treeViewContainer = new GuiWidget()
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Absolute
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};
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treeViewContainer.Height = 250;
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editorPanel.AddChild(treeViewContainer);
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// add the tree view
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var treeView = GetPartTreeView(selectedItem);
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treeViewContainer.AddChild(treeView);
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// Add the selected item editor container. eventually we may want to make this a stretch container of some type
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GuiWidget selectedItemContaner = new GuiWidget()
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit
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};
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treeViewContainer.Height = 250;
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editorPanel.AddChild(selectedItemContaner);
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treeView.AfterSelect += (s, e) =>
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{
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selectedItemContaner.CloseAllChildren();
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var selectedNodeItem = (IObject3D)treeView.SelectedNode.Tag;
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var selectedNodeItemType = selectedNodeItem.GetType();
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HashSet<IObject3DEditor> mappedEditors = ApplicationController.Instance.GetEditorsForType(selectedNodeItemType);
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if (ApplicationController.Instance.GetEditorsForType(selectedNodeItemType)?.FirstOrDefault() is IObject3DEditor editor)
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{
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var editorWidget = editor.Create(selectedNodeItem, view3DWidget, theme);
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editorWidget.HAnchor = HAnchor.Stretch;
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editorWidget.VAnchor = VAnchor.Fit;
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editorWidget.Padding = new BorderDouble(10, 10, 10, 0);
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// EditOutline section
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var sectionWidget = new SectionWidget(
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string.IsNullOrWhiteSpace(selectedNodeItem.Name) ? "Unknown" : selectedNodeItem.Name,
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editorWidget,
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theme);
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theme.ApplyBoxStyle(sectionWidget, margin: 0);
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editorWidget = sectionWidget;
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selectedItemContaner.AddChild(editorWidget);
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var buttons = new List<OperationButton>();
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foreach (var nodeOperation in ApplicationController.Instance.Graph.Operations)
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{
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foreach (var type in nodeOperation.MappedTypes)
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{
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if (type.IsAssignableFrom(selectedNodeItemType)
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&& (nodeOperation.IsVisible == null || nodeOperation.IsVisible(selectedNodeItem)))
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{
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var button = new OperationButton(nodeOperation, selectedNodeItem, theme)
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{
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BackgroundColor = theme.MinimalShade,
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Margin = theme.ButtonSpacing
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};
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button.EnsureAvailablity();
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button.Click += (s1, e1) =>
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{
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nodeOperation.Operation(selectedNodeItem, scene).ConfigureAwait(false);
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};
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buttons.Add(button);
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}
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}
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}
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if (buttons.Any())
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{
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var toolbar = new Toolbar(theme)
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit,
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Padding = theme.ToolbarPadding,
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Margin = new BorderDouble(0, 8)
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};
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selectedItemContaner.AddChild(toolbar);
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foreach (var button in buttons)
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{
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toolbar.AddChild(button);
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}
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// TODO: Fix likely leak
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selectedNodeItem.Invalidated += (s2, e2) =>
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{
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foreach (var button in toolbar.ActionArea.Children.OfType<OperationButton>())
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{
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button.EnsureAvailablity();
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}
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};
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}
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else
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{
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// If the button toolbar isn't added, ensure panel has bottom margin
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editorWidget.Margin = editorWidget.Margin.Clone(bottom: 15);
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}
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}
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};
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treeView.SelectedNode = treeView.TopNode;
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}
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private void AddTree(IObject3D item, TreeNode parent)
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{
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var node = AddItem(item, parent);
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foreach (var child in item.Children)
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{
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AddTree(child, node);
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}
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}
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private TreeNode AddItem(IObject3D item, TreeNode parentNode)
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{
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var inmemoryItem = new InMemoryLibraryItem(item.Clone());
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var iconView = new IconViewItem(new ListViewItem(inmemoryItem, ApplicationController.Instance.Library.PlatingHistory), 16, 16, theme);
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var node = new TreeNode()
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{
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Text = BuildDefaultName(item),
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Tag = item,
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TextColor = theme.Colors.PrimaryTextColor,
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PointSize = theme.DefaultFontSize,
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//Expanded = true,
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};
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selectionTreeNodes.Add(item, node);
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node.Load += (s, e) =>
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{
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iconView.OnLoad(e);
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iconView.ImageSet += (s1, e1) =>
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{
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node.Image = iconView.imageWidget.Image;
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};
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};
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parentNode.Nodes.Add(node);
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parentNode.Expanded = true;
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return node;
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}
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private Dictionary<IObject3D, TreeNode> selectionTreeNodes = new Dictionary<IObject3D, TreeNode>();
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private string BuildDefaultName(IObject3D item)
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{
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string nameToWrite = "";
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if (!string.IsNullOrEmpty(item.Name))
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{
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nameToWrite += $"{item.GetType().Name} - {item.Name}";
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}
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else
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{
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nameToWrite += $"{item.GetType().Name}";
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}
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return nameToWrite;
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}
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private TreeView GetPartTreeView(IObject3D rootSelection)
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{
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var topNode = new TopNode()
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{
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Text = BuildDefaultName(rootSelection),
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Tag = rootSelection,
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TextColor = theme.Colors.PrimaryTextColor,
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PointSize = theme.DefaultFontSize
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};
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var treeView = new TreeView(topNode)
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{
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TextColor = theme.Colors.PrimaryTextColor,
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PointSize = theme.DefaultFontSize
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};
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treeView.SuspendLayout();
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selectionTreeNodes.Clear();
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selectionTreeNodes.Add(rootSelection, topNode);
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// add the children to the root node
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foreach (var child in rootSelectedItem.Children)
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{
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AddTree(child, topNode);
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}
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treeView.ResumeLayout();
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return treeView;
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}
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public void Save(ILibraryItem item, IObject3D content)
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{
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this.rootSelectedItem.Parent.Children.Modify(children =>
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{
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children.Remove(this.rootSelectedItem);
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children.Add(content);
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});
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}
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}
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} |