..
BaseObject3D.cs
Orthographic projection mode with dynamic near/far.
2022-03-04 00:31:45 +00:00
BoxPathObject3D.cs
Orthographic projection mode with dynamic near/far.
2022-03-04 00:31:45 +00:00
ComponentObject3D.cs
Component objects can use array index
2022-03-23 08:20:50 -07:00
ConeObject3D.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
CubeObject3D.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
CylinderObject3D.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
DescriptionObject3D.cs
Made the calibration cubes have instructions
2022-04-01 16:12:33 -07:00
DualContouringObject3D.cs
renaming dual contouring
2022-01-13 17:08:16 -08:00
Gear2D.cs
Working on cut at plane
2021-01-12 21:03:27 -08:00
Gear2D_2.cs
Working on cut at plane
2021-01-12 21:03:27 -08:00
HalfCylinderObject3D.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
HalfSphereObject3D.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
HalfWedgeObject3D.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
HexGridObject3D.cs
Made MatterControl run as a .net standard app
2018-09-06 16:09:58 -07:00
ImageObject3D.cs
Don't invalidate image object if image didn't change
2022-02-21 08:52:49 -08:00
IObject3DControlsProvider.cs
Refactoring to build a Height scaling top control
2020-09-16 22:44:51 -07:00
MeasureToolObject3D.cs
Orthographic projection mode with dynamic near/far.
2022-03-04 00:31:45 +00:00
OperationSourceContainerObject3D.cs
Make sure we propagate rename events
2022-02-27 18:32:08 -08:00
PrimitiveObject3D.cs
Improving material button
2021-09-02 11:26:00 -07:00
PyramidObject3D.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
RingObject3D.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
SetTemperatureObject3D.cs
Orthographic projection mode with dynamic near/far.
2022-03-04 00:31:45 +00:00
SphereObject3D.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
TemperatureTowerObject3D.cs
renaming
2022-01-22 15:43:50 -08:00
TextObject3D.cs
Preserving single line mode of TextObject3D (multi line is option)
2022-02-10 22:40:22 -08:00
TextPathObject3D.cs
Orthographic projection mode with dynamic near/far.
2022-03-04 00:31:45 +00:00
TorusObject3D.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
TracedPositionObject3DControl.cs
Orthographic projection mode with dynamic near/far.
2022-03-04 00:31:45 +00:00
VertexSourceExtensions.cs
Make text union non-zero rather than even-odd
2021-05-04 20:28:52 -07:00
WedgeObject3D.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
WedgeObject3D_2.cs
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
XyCalibrationFaceObject3D.cs
renaming
2022-01-22 15:43:50 -08:00
XyCalibrationTabObject3D.cs
renaming
2022-01-22 15:43:50 -08:00