157 lines
No EOL
3.6 KiB
C#
157 lines
No EOL
3.6 KiB
C#
/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.VectorMath;
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using System;
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using System.Text;
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namespace MatterControl.Printing
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{
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[Flags]
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public enum PositionSet
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{
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None = 0,
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X = 2,
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Y = 4,
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Z = 8,
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E = 16,
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}
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public class PrinterMachineInstruction
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{
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public byte[] byteLine;
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// Absolute is the RepRap default
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public MovementTypes MovementType = MovementTypes.Absolute;
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public float SecondsThisLine;
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public float SecondsToEndFromHere;
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public PositionSet PositionSet;
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private Vector3Float xyzPosition = new Vector3Float();
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public PrinterMachineInstruction(string Line)
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{
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this.Line = Line;
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}
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public PrinterMachineInstruction(string Line, PrinterMachineInstruction copy, bool clientInsertion = false)
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: this(Line)
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{
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xyzPosition = copy.xyzPosition;
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FeedRate = copy.FeedRate;
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EPosition = copy.EPosition;
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MovementType = copy.MovementType;
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SecondsToEndFromHere = copy.SecondsToEndFromHere;
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ExtruderIndex = copy.ExtruderIndex;
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}
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public enum MovementTypes { Absolute, Relative };
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public float EPosition { get; set; }
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public int ExtruderIndex { get; set; }
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public float FeedRate { get; set; }
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public string Line
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{
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get
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{
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return Encoding.Default.GetString(byteLine);
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}
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set
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{
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byteLine = Encoding.Default.GetBytes(value);
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}
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}
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public Vector3 Position
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{
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get { return new Vector3(xyzPosition); }
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set
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{
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xyzPosition.X = (float)value.X;
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xyzPosition.Y = (float)value.Y;
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xyzPosition.Z = (float)value.Z;
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}
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}
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public double X
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{
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get { return xyzPosition.X; }
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set
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{
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if (MovementType == MovementTypes.Absolute)
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{
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xyzPosition.X = (float)value;
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}
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else
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{
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xyzPosition.X += (float)value;
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}
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}
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}
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public double Y
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{
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get { return xyzPosition.Y; }
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set
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{
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if (MovementType == MovementTypes.Absolute)
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{
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xyzPosition.Y = (float)value;
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}
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else
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{
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xyzPosition.Y += (float)value;
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}
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}
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}
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public double Z
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{
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get { return xyzPosition.Z; }
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set
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{
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if (MovementType == MovementTypes.Absolute)
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{
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xyzPosition.Z = (float)value;
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}
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else
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{
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xyzPosition.Z += (float)value;
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}
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}
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}
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}
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} |