mattercontrol/MatterControlLib/PartPreviewWindow/View3D
MatterHackers c4b58c9d39 Changed to IComponentObject3D
Fixed a crash in convex hull
Improving path editor widget
Added x only pinch to radial pinch object
2023-11-12 21:16:03 -08:00
..
Actions Making editors register with PropertyEditor 2023-10-27 10:40:57 -07:00
Gui3D Upgrading to .net 6 2022-07-15 17:28:39 -07:00
Interaction refactoring 2023-04-02 19:37:15 -07:00
PrinterBar Refactoring and creating new RemovePreMultipliedProcess 2023-10-03 16:17:01 -07:00
UndoCommands Make clearing the solid color also clear the output type 2022-05-27 15:16:44 -07:00
BedMeshGenerator.cs Creating the conductive probe wizard procedure 2022-03-31 17:41:02 -07:00
CameraFittingUtil.cs refactoring 2022-12-28 14:14:38 -08:00
ColorSwatchSelector.cs All buttons switch to agg themed buttons 2022-08-03 16:56:51 -07:00
DebugBvh.cs simple mesh 2019-01-11 17:10:45 -08:00
DragDropLoadProgress.cs Made 'Open', 'Save' and 'Bed' more intuitive 2021-09-13 17:47:24 -07:00
DrawGlContentEventArgs.cs improved back objects alpha 2021-04-12 07:25:50 -07:00
GridOptionsPanel.cs All buttons switch to agg themed buttons 2022-08-03 16:56:51 -07:00
IObject3DEditor.cs Making the public property editor able to work with object rather than only IObject3D 2023-03-23 14:04:47 -07:00
LevelingDataDrawable.cs Orthographic projection mode with dynamic near/far. 2022-03-04 00:31:45 +00:00
LevelingMeshVisualizer.cs Expose LevelingData with property, use cached backing field ref 2019-03-19 12:37:57 -07:00
MaterialRendering.cs Now we can edit material colors 2021-01-29 08:22:00 -08:00
MeshViewerWidget.cs Make sure we don't rebuild during clone 2020-11-17 07:55:49 -08:00
Object3DControlsLayer.cs Writing a generic SetValue 2023-06-08 12:21:10 -07:00
SceneActions.cs Improving arange all 2023-03-11 11:26:16 -08:00
SliceProgressReporter.cs integrating offline changes 2023-03-10 18:11:23 -08:00
TrackballTumbleWidgetExtended.cs refactoring 2022-12-28 14:14:38 -08:00
TumbleCubeControl.cs fixing crashes 2021-12-15 18:09:21 -08:00
View3DWidget.cs Changed to IComponentObject3D 2023-11-12 21:16:03 -08:00
WorldViewExtensions.cs Orthographic projection mode with dynamic near/far. 2022-03-04 00:31:45 +00:00