124 lines
4.3 KiB
C#
124 lines
4.3 KiB
C#
/*
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Copyright (c) 2019, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Linq;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class ValueTag : Popover
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{
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private IVertexSource rightShape;
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private Stroke rightStroke;
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private Color rightBackground;
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public ValueTag(string title, string value, BorderDouble padding, int notchSize, int p2, bool autoBorderColor = true)
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: this (title, value, padding, notchSize, p2, AppContext.Theme, autoBorderColor)
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{
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}
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public ValueTag(string title, string value, BorderDouble padding, int notchSize, int p2, ThemeConfig theme, bool autoBorderColor = true)
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: base(ArrowDirection.Right, padding, notchSize, p2, autoBorderColor)
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{
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this.HAnchor = HAnchor.Fit;
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this.VAnchor = VAnchor.Fit;
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this.FlowDirection = FlowDirection.LeftToRight;
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this.TagColor = theme.ResolveColor(AppContext.Theme.BackgroundColor, theme.AccentMimimalOverlay.WithAlpha(50));
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this.AddChild(
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new TextWidget(title, pointSize: theme.DefaultFontSize - 1, textColor: theme.TextColor)
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{
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Margin = new BorderDouble(right: 12)
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});
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this.AddChild(
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new TextWidget(value, pointSize: theme.DefaultFontSize - 1, textColor: theme.TextColor)
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{
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Margin = new BorderDouble(left: 5)
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});
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}
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public override Color TagColor
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{
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get => base.TagColor;
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set
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{
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base.TagColor = value;
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rightBackground = value.AdjustLightness(.85).ToColor();
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}
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}
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protected override void RebuildShape()
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{
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if (this.Children.Count() < 2)
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{
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return;
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}
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var firstChild = this.Children[0];
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var bounds = this.LocalBounds;
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// Get the first child bounds in our coords
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var firstChildBounds = firstChild.TransformToParentSpace(this, firstChild.LocalBounds);
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// Build region inclusive of our padding
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firstChildBounds = new RectangleDouble(bounds.Left, bounds.Bottom, bounds.Left + firstChildBounds.Right + firstChild.Margin.Width, bounds.Top);
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var secondChildBounds = firstChildBounds;
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secondChildBounds.Left = firstChildBounds.Right - 10;
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secondChildBounds.Right = bounds.Right;
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// Build label region
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tabShape = Popover.GetShape(ArrowDirection.Right, firstChildBounds, this.NotchSize, this.ArrowOffset);
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tabStroke = new Stroke(tabShape);
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// Build details region
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// TODO: Grow second child bounds so that it grows into left region and gets its borders clipped
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rightShape = Popover.GetShape(ArrowDirection.None, secondChildBounds, this.NotchSize, this.ArrowOffset);
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rightStroke = new Stroke(rightShape);
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}
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public override void OnDrawBackground(Graphics2D graphics2D)
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{
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if (rightShape != null)
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{
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graphics2D.Render(rightShape, rightBackground);
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}
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if (this.BorderColor != Color.Transparent)
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{
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graphics2D.Render(rightStroke, this.BorderColor);
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}
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base.OnDrawBackground(graphics2D);
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}
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}
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}
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