406 lines
No EOL
12 KiB
C#
406 lines
No EOL
12 KiB
C#
/*
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Copyright (c) 2017, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.MatterControl.SlicerConfiguration;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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[Flags]
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public enum MateEdge
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{
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Top = 1,
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Bottom = 2,
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Left = 4,
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Right = 8
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}
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public class MateOptions
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{
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public MateOptions(MateEdge horizontalEdge = MateEdge.Left, MateEdge verticalEdge = MateEdge.Bottom)
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{
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this.HorizontalEdge = horizontalEdge;
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this.VerticalEdge = verticalEdge;
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}
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public MateEdge HorizontalEdge { get; set; }
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public MateEdge VerticalEdge { get; set; }
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public bool Top => this.VerticalEdge.HasFlag(MateEdge.Top);
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public bool Bottom => this.VerticalEdge.HasFlag(MateEdge.Bottom);
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public bool Left => this.HorizontalEdge.HasFlag(MateEdge.Left);
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public bool Right => this.HorizontalEdge.HasFlag(MateEdge.Right);
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}
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public class MatePoint
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{
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public MateOptions Mate { get; set; } = new MateOptions();
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public MateOptions AltMate { get; set; } = new MateOptions();
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public GuiWidget Widget { get; set; }
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public MatePoint()
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{
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}
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public MatePoint(GuiWidget widget)
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{
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this.Widget = widget;
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}
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public RectangleDouble Offset { get; set; }
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}
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public static class SystemWindowExtension
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{
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public static void ShowPopover(this SystemWindow systemWindow, MatePoint anchor, MatePoint popup, RectangleDouble altBounds = default(RectangleDouble), double secondsToClose = 0)
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{
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var settingsRow = anchor.Widget as SettingsRow;
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var sliceSettingsPopover = popup.Widget as SliceSettingsPopover;
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var hookedWidgets = new HashSet<GuiWidget>();
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void anchor_Closed(object sender, EventArgs e)
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{
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if (popup.Widget is SliceSettingsPopover popover
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&& !popover.AllowAutoClose)
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{
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return;
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}
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// If the owning widget closed, so should we
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popup.Widget.Close();
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foreach (var widget in hookedWidgets)
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{
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widget.Closed -= anchor_Closed;
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}
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}
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void widgetRelativeTo_PositionChanged(object sender, EventArgs e)
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{
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if (anchor.Widget?.Parent != null)
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{
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// Calculate left aligned screen space position (using widgetRelativeTo.parent)
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Vector2 anchorLeft = anchor.Widget.Parent.TransformToScreenSpace(anchor.Widget.Position);
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anchorLeft += new Vector2(altBounds.Left, altBounds.Bottom);
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Vector2 popupPosition = anchorLeft;
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var bounds = altBounds == default(RectangleDouble) ? anchor.Widget.LocalBounds : altBounds;
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Vector2 xPosition = GetXAnchor(anchor.Mate, popup.Mate, popup.Widget, bounds);
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Vector2 screenPosition;
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screenPosition = anchorLeft + xPosition;
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// Constrain
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if (screenPosition.X + popup.Widget.Width > systemWindow.Width
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|| screenPosition.X < 0)
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{
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var altXPosition = GetXAnchor(anchor.AltMate, popup.AltMate, popup.Widget, bounds);
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var altScreenPosition = anchorLeft + altXPosition;
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// Prefer clipping on edge revealed by resize
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if ((popup.AltMate.Right && altScreenPosition.X > -15)
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|| (popup.AltMate.Left && altScreenPosition.X + popup.Widget.Width < systemWindow.Width))
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{
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xPosition = altXPosition;
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if (settingsRow != null
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&& sliceSettingsPopover != null)
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{
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sliceSettingsPopover.ArrowDirection = settingsRow.ArrowDirection == ArrowDirection.Left ? ArrowDirection.Right : ArrowDirection.Left;
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}
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}
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}
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popupPosition += xPosition;
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Vector2 yPosition = GetYAnchor(anchor.Mate, popup.Mate, popup.Widget, bounds);
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screenPosition = anchorLeft + yPosition;
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// Constrain
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if (anchor.AltMate != null
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&& (screenPosition.Y + popup.Widget.Height > systemWindow.Height
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|| screenPosition.Y < 0))
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{
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yPosition = GetYAnchor(anchor.AltMate, popup.AltMate, popup.Widget, bounds);
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if (settingsRow != null)
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{
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settingsRow.ArrowDirection = settingsRow.ArrowDirection == ArrowDirection.Up ? ArrowDirection.Down: ArrowDirection.Up;
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}
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}
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popup.Widget.Closed += anchor_Closed;
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anchor.Widget.Closed += anchor_Closed;
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hookedWidgets.Add(anchor.Widget);
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foreach (var widget in anchor.Widget.Parents<GuiWidget>())
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{
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widget.Closed += anchor_Closed;
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hookedWidgets.Add(widget);
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}
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popupPosition += yPosition;
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popup.Widget.Position = popupPosition;
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}
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}
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widgetRelativeTo_PositionChanged(anchor.Widget, null);
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// When the widgets position changes, sync the popup position
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systemWindow?.AddChild(popup.Widget);
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if (secondsToClose > 0)
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{
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UiThread.RunOnIdle(() => anchor_Closed(null, null), secondsToClose);
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}
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}
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private static void RightHorizontalSplitPopup(SystemWindow systemWindow, MatePoint anchor, MatePoint popup, RectangleDouble altBounds)
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{
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// Calculate left for right aligned split
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Vector2 popupPosition = new Vector2(systemWindow.Width - popup.Widget.Width, 0);
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Vector2 anchorLeft = anchor.Widget.Parent.TransformToScreenSpace(anchor.Widget.Position);
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popup.Widget.Height = anchorLeft.Y;
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popup.Widget.Position = popupPosition;
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}
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public static void ShowPopup(this SystemWindow systemWindow, MatePoint anchor, MatePoint popup, RectangleDouble altBounds = default(RectangleDouble), int borderWidth = 1)
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{
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ShowPopup(systemWindow, anchor, popup, altBounds, borderWidth, BestPopupPosition);
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}
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public static void ShowRightSplitPopup(this SystemWindow systemWindow, MatePoint anchor, MatePoint popup, RectangleDouble altBounds = default(RectangleDouble), int borderWidth = 1)
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{
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ShowPopup(systemWindow, anchor, popup, altBounds, borderWidth, RightHorizontalSplitPopup);
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}
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public static void ShowPopup(this SystemWindow systemWindow, MatePoint anchor, MatePoint popup, RectangleDouble altBounds, int borderWidth, Action<SystemWindow, MatePoint, MatePoint, RectangleDouble> layoutHelper)
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{
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var hookedParents = new HashSet<GuiWidget>();
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List<IIgnoredPopupChild> ignoredWidgets = popup.Widget.Children.OfType<IIgnoredPopupChild>().ToList();
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void widget_Draw(object sender, DrawEventArgs e)
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{
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if (borderWidth > 0)
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{
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e.Graphics2D.Render(
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new Stroke(
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new RoundedRect(popup.Widget.LocalBounds, 0),
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borderWidth * 2),
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AppContext.Theme.PopupBorderColor);
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}
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}
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void widgetRelativeTo_PositionChanged(object sender, EventArgs e)
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{
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if (anchor.Widget?.Parent != null)
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{
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layoutHelper.Invoke(systemWindow, anchor, popup, altBounds);
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}
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}
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void CloseMenu()
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{
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popup.Widget.AfterDraw -= widget_Draw;
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popup.Widget.Close();
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anchor.Widget.Closed -= anchor_Closed;
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// Unbind callbacks on parents for position_changed if we're closing
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foreach (GuiWidget widget in hookedParents)
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{
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widget.PositionChanged -= widgetRelativeTo_PositionChanged;
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widget.BoundsChanged -= widgetRelativeTo_PositionChanged;
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}
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// Long lived originating item must be unregistered
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anchor.Widget.Closed -= anchor_Closed;
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// Restore focus to originating widget on close
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if (anchor.Widget?.HasBeenClosed == false)
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{
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anchor.Widget.Focus();
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}
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}
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void FocusChanged(object s, EventArgs e)
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{
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UiThread.RunOnIdle(() =>
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{
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// Fired any time focus changes. Traditionally we closed the menu if we weren't focused.
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// To accommodate children (or external widgets) having focus we also query for and consider special cases
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bool specialChildHasFocus = ignoredWidgets.Any(w => w.ContainsFocus || w.Focused || w.KeepMenuOpen);
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bool descendantIsHoldingOpen = popup.Widget.Descendants<GuiWidget>().Any(w => w is IIgnoredPopupChild ignoredPopupChild
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&& ignoredPopupChild.KeepMenuOpen);
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// If the focused changed and we've lost focus and no special cases permit, close the menu
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if (!popup.Widget.ContainsFocus
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&& !specialChildHasFocus
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&& !descendantIsHoldingOpen
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&& !PopupWidget.DebugKeepOpen)
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{
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CloseMenu();
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}
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});
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}
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void anchor_Closed(object sender, EventArgs e)
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{
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// If the owning widget closed, so should we
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CloseMenu();
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}
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foreach (var ancestor in anchor.Widget.Parents<GuiWidget>().Where(p => p != systemWindow))
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{
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if (hookedParents.Add(ancestor))
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{
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ancestor.PositionChanged += widgetRelativeTo_PositionChanged;
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ancestor.BoundsChanged += widgetRelativeTo_PositionChanged;
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}
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}
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popup.Widget.ContainsFocusChanged += FocusChanged;
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popup.Widget.AfterDraw += widget_Draw;
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widgetRelativeTo_PositionChanged(anchor.Widget, null);
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anchor.Widget.Closed += anchor_Closed;
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// When the widgets position changes, sync the popup position
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systemWindow?.AddChild(popup.Widget);
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popup.Widget.Closed += (s, e) =>
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{
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Console.WriteLine();
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};
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popup.Widget.Focus();
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popup.Widget.Invalidate();
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}
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private static void BestPopupPosition(SystemWindow systemWindow, MatePoint anchor, MatePoint popup, RectangleDouble altBounds)
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{
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// Calculate left aligned screen space position (using widgetRelativeTo.parent)
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Vector2 anchorLeft = anchor.Widget.Parent.TransformToScreenSpace(anchor.Widget.Position);
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anchorLeft += new Vector2(altBounds.Left, altBounds.Bottom);
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Vector2 popupPosition = anchorLeft;
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var bounds = altBounds == default(RectangleDouble) ? anchor.Widget.LocalBounds : altBounds;
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Vector2 xPosition = GetXAnchor(anchor.Mate, popup.Mate, popup.Widget, bounds);
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Vector2 screenPosition;
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screenPosition = anchorLeft + xPosition;
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// Constrain
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if (screenPosition.X + popup.Widget.Width > systemWindow.Width
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|| screenPosition.X < 0)
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{
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xPosition = GetXAnchor(anchor.AltMate, popup.AltMate, popup.Widget, bounds);
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}
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popupPosition += xPosition;
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Vector2 yPosition = GetYAnchor(anchor.Mate, popup.Mate, popup.Widget, bounds);
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screenPosition = anchorLeft + yPosition;
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// Constrain
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if (anchor.AltMate != null
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&& (screenPosition.Y + popup.Widget.Height > systemWindow.Height
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|| screenPosition.Y < 0))
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{
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yPosition = GetYAnchor(anchor.AltMate, popup.AltMate, popup.Widget, bounds);
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}
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popupPosition += yPosition;
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popup.Widget.Position = popupPosition;
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}
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private static Vector2 GetYAnchor(MateOptions anchor, MateOptions popup, GuiWidget popupWidget, RectangleDouble bounds)
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{
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if (anchor.Top && popup.Bottom)
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{
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return new Vector2(0, bounds.Height);
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}
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else if (anchor.Top && popup.Top)
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{
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return new Vector2(0, popupWidget.Height - bounds.Height) * -1;
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}
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else if (anchor.Bottom && popup.Top)
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{
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return new Vector2(0, -popupWidget.Height);
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}
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return Vector2.Zero;
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}
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private static Vector2 GetXAnchor(MateOptions anchor, MateOptions popup, GuiWidget popupWidget, RectangleDouble bounds)
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{
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if (anchor.Right && popup.Left)
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{
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return new Vector2(bounds.Width, 0);
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}
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else if (anchor.Left && popup.Right)
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{
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return new Vector2(-popupWidget.Width, 0);
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}
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else if (anchor.Right && popup.Right)
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{
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return new Vector2(popupWidget.Width - bounds.Width, 0) * -1;
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}
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return Vector2.Zero;
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}
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}
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} |