124 lines
No EOL
3 KiB
C#
124 lines
No EOL
3 KiB
C#
/*
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* MIT License
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*
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* Copyright (c) 2018 Bonosoft, 2021 Lars Brubaker c# port
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/**
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* by bn on 14/07/2018.
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*/
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namespace Photon.Parts
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{
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public class PhotonMatix
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{
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public int[,] calcMatrix = new int[5, 5];
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public void Calc()
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{
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int[,] temp = new int[3, 3];
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for (int yi = 0; yi < 3; yi++)
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{
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for (int xi = 0; xi < 3; xi++)
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{
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if (calcMatrix[yi + 1, xi + 1] == PhotonLayer.OFF)
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{
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temp[yi, xi] = Calc(xi + 1, yi + 1);
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}
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}
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}
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for (int yi = 0; yi < 3; yi++)
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{
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for (int xi = 0; xi < 3; xi++)
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{
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if (calcMatrix[yi + 1, xi + 1] == PhotonLayer.OFF)
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{
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calcMatrix[yi + 1, xi + 1] = temp[yi, xi];
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}
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}
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}
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}
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public void Clear()
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{
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for (int y = 0; y < 5; y++)
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{
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for (int x = 0; x < 5; x++)
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{
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calcMatrix[y, x] = 0;
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}
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}
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}
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public void Level()
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{
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for (int yi = 0; yi < 5; yi++)
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{
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for (int xi = 0; xi < 5; xi++)
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{
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if (calcMatrix[yi, xi] < 4) calcMatrix[yi, xi] = 0;
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}
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}
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}
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public int Set(int x, int y, byte[][] iArray, int width, int height)
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{
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int blanks = 0;
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int x0 = x - 2;
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int y0 = y - 2;
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for (int yi = 0; yi < 5; yi++)
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{
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for (int xi = 0; xi < 5; xi++)
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{
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int y2 = y0 + yi;
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int x2 = x0 + xi;
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if (y2 >= 0 && y2 < height && x2 >= 0 && x2 < width)
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{
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var value = iArray[y2][x2];
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if (value == PhotonLayer.SUPPORTED
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|| value == PhotonLayer.CONNECTED)
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{
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calcMatrix[yi, xi] = 16;
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}
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else if (value == PhotonLayer.ISLAND)
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{
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calcMatrix[yi, xi] = 4;
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}
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else if (value == PhotonLayer.OFF)
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{
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if (yi > 0 && yi < 4 && xi > 0 && xi < 4)
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{
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blanks++;
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}
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}
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}
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}
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}
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return blanks;
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}
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private int Calc(int x, int y)
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{
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return (calcMatrix[y - 1, x] / 4) + (calcMatrix[y, x - 1] / 4) + (calcMatrix[y, x + 1] / 4) + (calcMatrix[y + 1, x] / 4);
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}
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}
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} |