mattercontrol/original/MatterControl.SLA/Photon/Parts/PhotonMatix.cs

124 lines
No EOL
3 KiB
C#

/*
* MIT License
*
* Copyright (c) 2018 Bonosoft, 2021 Lars Brubaker c# port
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/**
* by bn on 14/07/2018.
*/
namespace Photon.Parts
{
public class PhotonMatix
{
public int[,] calcMatrix = new int[5, 5];
public void Calc()
{
int[,] temp = new int[3, 3];
for (int yi = 0; yi < 3; yi++)
{
for (int xi = 0; xi < 3; xi++)
{
if (calcMatrix[yi + 1, xi + 1] == PhotonLayer.OFF)
{
temp[yi, xi] = Calc(xi + 1, yi + 1);
}
}
}
for (int yi = 0; yi < 3; yi++)
{
for (int xi = 0; xi < 3; xi++)
{
if (calcMatrix[yi + 1, xi + 1] == PhotonLayer.OFF)
{
calcMatrix[yi + 1, xi + 1] = temp[yi, xi];
}
}
}
}
public void Clear()
{
for (int y = 0; y < 5; y++)
{
for (int x = 0; x < 5; x++)
{
calcMatrix[y, x] = 0;
}
}
}
public void Level()
{
for (int yi = 0; yi < 5; yi++)
{
for (int xi = 0; xi < 5; xi++)
{
if (calcMatrix[yi, xi] < 4) calcMatrix[yi, xi] = 0;
}
}
}
public int Set(int x, int y, byte[][] iArray, int width, int height)
{
int blanks = 0;
int x0 = x - 2;
int y0 = y - 2;
for (int yi = 0; yi < 5; yi++)
{
for (int xi = 0; xi < 5; xi++)
{
int y2 = y0 + yi;
int x2 = x0 + xi;
if (y2 >= 0 && y2 < height && x2 >= 0 && x2 < width)
{
var value = iArray[y2][x2];
if (value == PhotonLayer.SUPPORTED
|| value == PhotonLayer.CONNECTED)
{
calcMatrix[yi, xi] = 16;
}
else if (value == PhotonLayer.ISLAND)
{
calcMatrix[yi, xi] = 4;
}
else if (value == PhotonLayer.OFF)
{
if (yi > 0 && yi < 4 && xi > 0 && xi < 4)
{
blanks++;
}
}
}
}
}
return blanks;
}
private int Calc(int x, int y)
{
return (calcMatrix[y - 1, x] / 4) + (calcMatrix[y, x - 1] / 4) + (calcMatrix[y, x + 1] / 4) + (calcMatrix[y + 1, x] / 4);
}
}
}