using MatterHackers.Agg; using MatterHackers.Agg.UI; using MatterHackers.Agg.VertexSource; namespace MatterHackers.MatterControl.CustomWidgets { /// /// A container control having a header and a content panel, with optional collapse behavior and right aligned widget /// public class SectionWidget : FlowLayoutWidget, IIgnoredPopupChild { private ExpandCheckboxButton checkbox; public SectionWidget(string sectionTitle, GuiWidget sectionContent, ThemeConfig theme, GuiWidget rightAlignedContent = null, int headingPointSize = -1, bool expandingContent = true, bool expanded = true) : base (FlowDirection.TopToBottom) { this.HAnchor = HAnchor.Stretch; this.VAnchor = VAnchor.Fit; this.Border = new BorderDouble(bottom: 1); this.SeperatorColor = new Color(theme.Colors.SecondaryTextColor, 50); if (!string.IsNullOrEmpty(sectionTitle)) { // Add heading var pointSize = (headingPointSize) == -1 ? theme.DefaultFontSize : headingPointSize; checkbox = new ExpandCheckboxButton(sectionTitle, pointSize: pointSize, expandable: expandingContent) { HAnchor = HAnchor.Stretch, Checked = expanded, Padding = new BorderDouble(0, 5, 0, 6) }; checkbox.CheckedStateChanged += (s, e) => { ContentPanel.Visible = checkbox.Checked; // TODO: Remove this Height = 10 and figure out why the layout engine is not sizing these correctly without this. ContentPanel.Height = 10; }; if (rightAlignedContent == null) { this.AddChild(checkbox); } else { var headingRow = new FlowLayoutWidget() { HAnchor = HAnchor.Stretch }; headingRow.AddChild(checkbox); headingRow.AddChild(new HorizontalSpacer()); headingRow.AddChild(rightAlignedContent); this.AddChild(headingRow); } } sectionContent.Visible = expanded; this.SetContentWidget(sectionContent); } public ICheckbox Checkbox => checkbox; private Color _seperatorColor; public Color SeperatorColor { get => _seperatorColor; set { if (value != _seperatorColor) { _seperatorColor = value; this.BorderColor = _seperatorColor; } } } public GuiWidget ContentPanel { get; private set; } public void SetContentWidget(GuiWidget guiWidget) { // Close old child this.ContentPanel?.Close(); // Apply default rules for panel widget guiWidget.HAnchor = HAnchor.Stretch; guiWidget.VAnchor = VAnchor.Fit; // Set this.AddChild(guiWidget); // Store this.ContentPanel = guiWidget; } public int BorderRadius { get; set; } = 0; public override void OnDrawBackground(Graphics2D graphics2D) { if (this.BorderRadius > 0) { var rect = new RoundedRect(this.LocalBounds, this.BorderRadius); graphics2D.Render(rect, this.BackgroundColor); } else { base.OnDrawBackground(graphics2D); } } } }