/* Copyright (c) 2018, Lars Brubaker, John Lewin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. The views and conclusions contained in the software and documentation are those of the authors and should not be interpreted as representing official policies, either expressed or implied, of the FreeBSD Project. */ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using ClipperLib; using MatterHackers.Agg.UI; using MatterHackers.DataConverters3D; using MatterHackers.Localizations; using MatterHackers.MatterControl.DesignTools.Operations; using MatterHackers.PolygonMesh; using MatterHackers.PolygonMesh.Csg; using MatterHackers.PolygonMesh.Processors; using MatterHackers.VectorMath; using Polygons = System.Collections.Generic.List>; namespace MatterHackers.MatterControl.DesignTools { public class PlaneCutObject3D : OperationSourceContainerObject3D, IPropertyGridModifier { public PlaneCutObject3D() { Name = "Plane Cut".Localize(); } [Slider(1, 200, Easing.EaseType.Quadratic, useSnappingGrid: true)] public DoubleOrExpression CutHeight { get; set; } = 10; private double cutMargin = .01; public Mesh Cut(IObject3D item) { var mesh = new Mesh(item.Mesh.Vertices, item.Mesh.Faces); var itemMatrix = item.WorldMatrix(SourceContainer); mesh.Transform(itemMatrix); var cutHeight = CutHeight.Value(this); // calculate and add the PWN face from the loops var cutPlane = new Plane(Vector3.UnitZ, new Vector3(0, 0, cutHeight)); var slice = SliceLayer.CreateSlice(mesh, cutPlane); // copy every face that is on or below the cut plane // cut the faces at the cut plane mesh.Split(new Plane(Vector3.UnitZ, cutHeight), cutMargin, cleanAndMerge: false); // remove every face above the cut plane RemoveFacesAboveCut(mesh); slice.AsVertices().TriangulateFaces(null, mesh, cutHeight); mesh.Transform(itemMatrix.Inverted); return mesh; } private void RemoveFacesAboveCut(Mesh mesh) { var newVertices = new List(); var newFaces = new List(); var facesToRemove = new HashSet(); var cutRemove = CutHeight.Value(this) - cutMargin; for (int i = 0; i < mesh.Faces.Count; i++) { var face = mesh.Faces[i]; if (mesh.Vertices[face.v0].Z >= cutRemove && mesh.Vertices[face.v1].Z >= cutRemove && mesh.Vertices[face.v2].Z >= cutRemove) { // record the face for removal facesToRemove.Add(i); } } // make a new list of all the faces we are keeping var keptFaces = new List(); for (int i = 0; i < mesh.Faces.Count; i++) { if (!facesToRemove.Contains(i)) { keptFaces.Add(mesh.Faces[i]); } } var vertexCount = mesh.Vertices.Count; // add the new vertices mesh.Vertices.AddRange(newVertices); // add the new faces (have to make the vertex indices to the new vertices foreach (var newFace in newFaces) { Face faceNewIndices = newFace; faceNewIndices.v0 += vertexCount; faceNewIndices.v1 += vertexCount; faceNewIndices.v2 += vertexCount; keptFaces.Add(faceNewIndices); } mesh.Faces = new FaceList(keptFaces); mesh.CleanAndMerge(); } public override AxisAlignedBoundingBox GetAxisAlignedBoundingBox(Matrix4X4 matrix) { var aabb = base.GetAxisAlignedBoundingBox(matrix); return aabb; } public override Task Rebuild() { this.DebugDepth("Rebuild"); var rebuildLocks = this.RebuilLockAll(); return TaskBuilder( "Plane Cut".Localize(), (reporter, cancellationToken) => { var newChildren = new List(); var root = SourceContainer.Children.First(); root = root == null ? SourceContainer : root; foreach (var sourceItem in SourceContainer.VisibleMeshes()) { var cutMesh = Cut(sourceItem); var newMesh = new Object3D() { Mesh = cutMesh, OwnerID = sourceItem.ID }; newMesh.CopyWorldProperties(sourceItem, root, Object3DPropertyFlags.All); newChildren.Add(newMesh); } var sourceContainer = SourceContainer; this.Children.Modify(list => { list.Clear(); list.Add(sourceContainer); foreach (var child in newChildren) { list.Add(child); } sourceContainer.Visible = false; }); UiThread.RunOnIdle(() => { rebuildLocks.Dispose(); Invalidate(InvalidateType.DisplayValues); this.CancelAllParentBuilding(); Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Children)); }); return Task.CompletedTask; }); } public void UpdateControls(PublicPropertyChange change) { } } public static class CutExtensionMethods { public static Polygons CreateUnion(this Polygons polygons, Polygons other) { Clipper clipper = new Clipper(); clipper.AddPaths(polygons, PolyType.ptSubject, true); clipper.AddPaths(other, PolyType.ptSubject, true); Polygons ret = new Polygons(); clipper.Execute(ClipType.ctUnion, ret, PolyFillType.pftNonZero, PolyFillType.pftNonZero); return ret; } } }