/* Copyright (c) 2017, Lars Brubaker, John Lewin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. The views and conclusions contained in the software and documentation are those of the authors and should not be interpreted as representing official policies, either expressed or implied, of the FreeBSD Project. */ using System; using MatterHackers.Agg.UI; using MatterHackers.MeshVisualizer; using MatterHackers.VectorMath; namespace MatterHackers.MatterControl.PartPreviewWindow { public class PartTabPage : TabPage { internal View3DWidget view3DWidget; protected ViewControls3D viewControls3D; internal BedConfig sceneContext; protected ThemeConfig theme; protected GuiWidget view3DContainer; protected FlowLayoutWidget topToBottom; protected FlowLayoutWidget leftToRight; public PartTabPage(PrinterConfig printer, BedConfig sceneContext, ThemeConfig theme, string tabTitle) : base (tabTitle) { this.sceneContext = sceneContext; this.theme = theme; this.BackgroundColor = theme.TabBodyBackground; this.Padding = 0; viewControls3D = new ViewControls3D(sceneContext, theme, sceneContext.Scene.UndoBuffer) { //BackgroundColor = new Color(0, 0, 0, theme.OverlayAlpha), VAnchor = VAnchor.Top | VAnchor.Fit, HAnchor = HAnchor.Left | HAnchor.Stretch, Visible = true, }; viewControls3D.ResetView += (sender, e) => { if (view3DWidget.Visible) { this.view3DWidget.ResetView(); } }; viewControls3D.OverflowMenu.DynamicPopupContent = this.GetViewControls3DOverflowMenu; bool isPrinterType = this is PrinterTabPage; // The 3D model view view3DWidget = new View3DWidget( printer, sceneContext, View3DWidget.AutoRotate.Disabled, viewControls3D, theme, this, editorType: (isPrinterType) ? MeshViewerWidget.EditorType.Printer : MeshViewerWidget.EditorType.Part); this.AddChild(topToBottom = new FlowLayoutWidget(FlowDirection.TopToBottom) { HAnchor = HAnchor.Stretch, VAnchor = VAnchor.Stretch }); topToBottom.AddChild(leftToRight = new FlowLayoutWidget() { Name = "View3DContainerParent", HAnchor = HAnchor.Stretch, VAnchor = VAnchor.Stretch }); view3DContainer = new GuiWidget() { HAnchor = HAnchor.Stretch, VAnchor = VAnchor.Stretch }; var toolbarAndView3DWidget = new FlowLayoutWidget(FlowDirection.TopToBottom) { HAnchor = HAnchor.Stretch, VAnchor = VAnchor.Stretch }; toolbarAndView3DWidget.AddChild(viewControls3D); toolbarAndView3DWidget.AddChild(view3DWidget); view3DContainer.AddChild(toolbarAndView3DWidget); leftToRight.AddChild(view3DContainer); view3DWidget.BackgroundColor = ActiveTheme.Instance.TertiaryBackgroundColor; if (sceneContext.World.RotationMatrix == Matrix4X4.Identity) { this.view3DWidget.ResetView(); } this.AnchorAll(); } protected virtual GuiWidget GetViewControls3DOverflowMenu() { return view3DWidget.ShowOverflowMenu(); } public override void OnLoad(EventArgs args) { ApplicationController.Instance.ActiveView3DWidget = view3DWidget; base.OnLoad(args); } } }