// Copyright (c) 2015, Lars Brubaker // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // This is to test connection and printing. We use it with com0com // to validate MatterControl under various situations. using System; using System.Collections.Generic; using System.IO.Ports; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace MatterHackers.PrinterEmulator { class Program { static void Main(string[] args) { var emulator = new Emulator(); if (args.Length > 0) { emulator.PortName = args[0]; } else { emulator.PortName = "COM14"; } for (int currentCommandIndex = 1; currentCommandIndex < args.Length; currentCommandIndex++) { switch (args[currentCommandIndex]) { case "slow": emulator.RunSlow = true; break; } } emulator.Open(); while(true) { // do the right amount of time for the given command Thread.Sleep(200); } } } }