using System; using System.Diagnostics; using System.Globalization; using System.IO; using System.Threading; namespace MatterHackers.MatterControl.Launcher { public class LauncherApp { public LauncherApp() { } [STAThread] public static void Main(string[] args) { // this sets the global culture for the app and all new threads CultureInfo.DefaultThreadCurrentCulture = CultureInfo.InvariantCulture; CultureInfo.DefaultThreadCurrentUICulture = CultureInfo.InvariantCulture; // and make sure tha appl is set correctly Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.CurrentUICulture = CultureInfo.InvariantCulture; if (args.Length == 2 && File.Exists(args[0])) { ProcessStartInfo runAppLauncherStartInfo = new ProcessStartInfo(); runAppLauncherStartInfo.FileName = args[0]; int timeToWait = 0; int.TryParse(args[1], out timeToWait); Stopwatch waitTime = new Stopwatch(); waitTime.Start(); while (waitTime.ElapsedMilliseconds < timeToWait) { } Process.Start(runAppLauncherStartInfo); } } } }