#define DEBUG_SHOW_TRANSLATED_STRINGS using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MatterHackers.Localizations { public class LocalizedString { string englishText; string EnglishText { get { return englishText; } } public string Translated { get { #if DEBUG_SHOW_TRANSLATED_STRINGS && DEBUG return "El " + EnglishText + " o"; #else return EnglishText; #endif } } public LocalizedString(string EnglishText) { this.englishText = EnglishText; } } }