/* Copyright (c) 2019, John Lewin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. The views and conclusions contained in the software and documentation are those of the authors and should not be interpreted as representing official policies, either expressed or implied, of the FreeBSD Project. */ using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; using MatterHackers.Agg.Platform; using MatterHackers.DataConverters3D; using MatterHackers.Localizations; using MatterHackers.MatterControl.DesignTools; namespace MatterHackers.MatterControl.Library { public class PrimitivesContainer : LibraryContainer { public PrimitivesContainer() { Name = "Primitives".Localize(); } public override void Load() { var library = ApplicationController.Instance.Library; long index = DateTime.Now.Ticks; var libraryItems = new List() { new GeneratorItem( () => "Cube".Localize(), async () => await CubeObject3D.Create()) { DateCreated = new System.DateTime(index++) }, new GeneratorItem( () => "Pyramid".Localize(), async () => await PyramidObject3D.Create()) { DateCreated = new System.DateTime(index++) }, new GeneratorItem( () => "Wedge".Localize(), async () => await WedgeObject3D.Create()) { DateCreated = new System.DateTime(index++) }, new GeneratorItem( () => "Half Wedge".Localize(), async () => await HalfWedgeObject3D.Create()) { DateCreated = new System.DateTime(index++) }, new GeneratorItem( () => "Text".Localize(), async () => await TextObject3D.Create()) { DateCreated = new System.DateTime(index++) }, #if DEBUG new GeneratorItem( () => "Text".Localize(), async () => await TextPathObject3D.Create()) { DateCreated = new System.DateTime(index++) }, #endif new GeneratorItem( () => "Cylinder".Localize(), async () => await CylinderObject3D.Create()) { DateCreated = new System.DateTime(index++) }, new GeneratorItem( () => "Cone".Localize(), async () => await ConeObject3D.Create()) { DateCreated = new System.DateTime(index++) }, new GeneratorItem( () => "Half Cylinder".Localize(), async () => await HalfCylinderObject3D.Create()) { DateCreated = new System.DateTime(index++) }, new GeneratorItem( () => "Torus".Localize(), async () => await TorusObject3D.Create()) { DateCreated = new System.DateTime(index++) }, new GeneratorItem( () => "Ring".Localize(), async () => await RingObject3D.Create()) { DateCreated = new System.DateTime(index++) }, new GeneratorItem( () => "Sphere".Localize(), async () => await SphereObject3D.Create()) { DateCreated = new System.DateTime(index++) }, new GeneratorItem( () => "Half Sphere".Localize(), async () => await HalfSphereObject3D.Create()) { DateCreated = new System.DateTime(index++) }, new GeneratorItem( () => "Image Converter".Localize(), () => { // Construct an image var imageObject = new ImageObject3D() { AssetPath = AggContext.StaticData.ToAssetPath(Path.Combine("Images", "mh-logo.png")) }; // Construct a scene var tempScene = new InteractiveScene(); tempScene.Children.Add(imageObject); tempScene.SelectedItem = imageObject; // Invoke ImageConverter operation, passing image and scene ApplicationController.Instance.Graph.Operations["ImageConverter"].Operation(imageObject, tempScene); // Return replacement object constructed in ImageConverter operation var constructedComponent = tempScene.SelectedItem; tempScene.Children.Remove(constructedComponent); return Task.FromResult(constructedComponent); }) { DateCreated = new System.DateTime(index++) }, }; string title = "Primitive Shapes".Localize(); foreach (var item in libraryItems) { item.Category = title; Items.Add(item); } } } }