/* Copyright (c) 2018, Lars Brubaker, John Lewin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. The views and conclusions contained in the software and documentation are those of the authors and should not be interpreted as representing official policies, either expressed or implied, of the FreeBSD Project. */ using MatterHackers.Agg.UI; using MatterHackers.DataConverters3D; using MatterHackers.Localizations; using MatterHackers.MatterControl.PartPreviewWindow; using MatterHackers.MatterControl.SlicerConfiguration; using MatterHackers.MeshVisualizer; using MatterHackers.VectorMath; using Newtonsoft.Json; using System; using System.ComponentModel; using System.Linq; namespace MatterHackers.MatterControl.DesignTools.Operations { public class ScaleObject3D : TransformWrapperObject3D, IEditorDraw, IPropertyGridModifier { public enum ScaleType { Specify, Inches_to_mm, mm_to_Inches, mm_to_cm, cm_to_mm }; public ScaleObject3D() { Name = "Scale".Localize(); } public ScaleObject3D(IObject3D item, double x = 1, double y = 1, double z = 1) : this(item, new Vector3(x, y, z)) { } public ScaleObject3D(IObject3D itemToScale, Vector3 scale) : this() { var aabb = itemToScale.GetAxisAlignedBoundingBox(); // move our inner content to a centered position var newCenter = new Vector3(aabb.Center.X, aabb.Center.Y, aabb.minXYZ.Z); itemToScale.Translate(-newCenter); this.Translate(newCenter); // set some state this.ScaleRatio = scale; var scaleItem = new Object3D(); this.Children.Add(scaleItem); scaleItem.Children.Add(itemToScale); Rebuild(null); } public override bool CanApply => true; // this is the size we actually serialize public Vector3 ScaleRatio = Vector3.One; #region // editable properties public ScaleType Operation { get; set; } = ScaleType.Specify; [JsonIgnore] [DisplayName("Width")] public double SizeX { get { if(UsePercentage) { return ScaleRatio.X * 100; } return ScaleRatio.X * SourceItem.XSize(); } set { if (UsePercentage) { ScaleRatio.X = value / 100; } else { ScaleRatio.X = value / SourceItem.XSize(); } } } [JsonIgnore] [DisplayName("Depth")] public double SizeY { get { if (UsePercentage) { return ScaleRatio.Y * 100; } return ScaleRatio.Y * SourceItem.YSize(); } set { if (UsePercentage) { ScaleRatio.Y = value / 100; } else { ScaleRatio.Y = value / SourceItem.YSize(); } } } [JsonIgnore] [DisplayName("Height")] public double SizeZ { get { if (UsePercentage) { return ScaleRatio.Z * 100; } return ScaleRatio.Z * SourceItem.ZSize(); } set { if (UsePercentage) { ScaleRatio.Z = value / 100; } else { ScaleRatio.Z = value / SourceItem.ZSize(); } } } [Description("Ensure that the part maintains its proportions.")] [DisplayName("Maintain Proportions")] public bool MaitainProportions { get; set; } = true; [Description("Toggle between specifying the size or the percentage to scale.")] public bool UsePercentage { get; set; } [Description("This is the position to perform the scale about.")] public Vector3 ScaleAbout { get; set; } #endregion // editable properties public void DrawEditor(object sender, DrawEventArgs e) { if (sender is InteractionLayer layer && layer.Scene.SelectedItem != null && layer.Scene.SelectedItem.DescendantsAndSelf().Where((i) => i == this).Any()) { layer.World.RenderAxis(ScaleAbout, this.WorldMatrix(), 30, 1); } } public override void OnInvalidate(InvalidateArgs invalidateType) { if ((invalidateType.InvalidateType == InvalidateType.Content || invalidateType.InvalidateType == InvalidateType.Matrix || invalidateType.InvalidateType == InvalidateType.Mesh) && invalidateType.Source != this && !RebuildLocked) { Rebuild(null); } else if (invalidateType.InvalidateType == InvalidateType.Properties && invalidateType.Source == this) { Rebuild(null); } else { base.OnInvalidate(invalidateType); } } private void Rebuild(UndoBuffer undoBuffer) { this.DebugDepth("Rebuild"); using (RebuildLock()) { // set the matrix for the transform object TransformItem.Matrix = Matrix4X4.Identity; TransformItem.Matrix *= Matrix4X4.CreateTranslation(-ScaleAbout); TransformItem.Matrix *= Matrix4X4.CreateScale(ScaleRatio); TransformItem.Matrix *= Matrix4X4.CreateTranslation(ScaleAbout); } Invalidate(new InvalidateArgs(this, InvalidateType.Matrix, null)); } public void UpdateControls(PublicPropertyChange change) { var editRow = change.Context.GetEditRow(nameof(SizeX)); if (editRow != null) editRow.Visible = Operation == ScaleType.Specify; editRow = change.Context.GetEditRow(nameof(SizeY)); if (editRow != null) editRow.Visible = Operation == ScaleType.Specify; editRow = change.Context.GetEditRow(nameof(SizeZ)); if (editRow != null) editRow.Visible = Operation == ScaleType.Specify; editRow = change.Context.GetEditRow(nameof(MaitainProportions)); if (editRow != null) editRow.Visible = Operation == ScaleType.Specify; editRow = change.Context.GetEditRow(nameof(UsePercentage)); if (editRow != null) editRow.Visible = Operation == ScaleType.Specify; editRow = change.Context.GetEditRow(nameof(ScaleAbout)); if (editRow != null) editRow.Visible = Operation == ScaleType.Specify; if(change.Changed == nameof(Operation)) { // recalculate the scaling double scale = 1; switch (Operation) { case ScaleType.Inches_to_mm: scale = 25.4; break; case ScaleType.mm_to_Inches: scale = .0393; break; case ScaleType.mm_to_cm: scale = .1; break; case ScaleType.cm_to_mm: scale = 10; break; } ScaleRatio = new Vector3(scale, scale, scale); Rebuild(null); } else if(change.Changed == nameof(UsePercentage)) { // make sure we update the controls on screen to reflect the different data type base.OnInvalidate(new InvalidateArgs(this, InvalidateType.Properties)); } else if (change.Changed == nameof(MaitainProportions)) { if (MaitainProportions) { var maxScale = Math.Max(ScaleRatio.X, Math.Max(ScaleRatio.Y, ScaleRatio.Z)); ScaleRatio = new Vector3(maxScale, maxScale, maxScale); Rebuild(null); base.OnInvalidate(new InvalidateArgs(this, InvalidateType.Properties)); } } else if (change.Changed == nameof(SizeX)) { if (MaitainProportions) { // scale y and z to match ScaleRatio[1] = ScaleRatio[0]; ScaleRatio[2] = ScaleRatio[0]; Rebuild(null); base.OnInvalidate(new InvalidateArgs(this, InvalidateType.Properties)); } } else if (change.Changed == nameof(SizeY)) { if (MaitainProportions) { // scale y and z to match ScaleRatio[0] = ScaleRatio[1]; ScaleRatio[2] = ScaleRatio[1]; Rebuild(null); base.OnInvalidate(new InvalidateArgs(this, InvalidateType.Properties)); } } else if (change.Changed == nameof(SizeZ)) { if (MaitainProportions) { // scale y and z to match ScaleRatio[0] = ScaleRatio[2]; ScaleRatio[1] = ScaleRatio[2]; Rebuild(null); base.OnInvalidate(new InvalidateArgs(this, InvalidateType.Properties)); } } } } }