/* Copyright (c) 2023, Lars Brubaker, John Lewin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. The views and conclusions contained in the software and documentation are those of the authors and should not be interpreted as representing official policies, either expressed or implied, of the FreeBSD Project. */ using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using MatterHackers.Agg.UI; using MatterHackers.Agg.VertexSource; using MatterHackers.DataConverters3D; using MatterHackers.MatterControl.PartPreviewWindow; using MatterHackers.PolygonMesh; using MatterHackers.PolygonMesh.Processors; using MatterHackers.VectorMath; namespace MatterHackers.MatterControl.DesignTools.Operations { public class MergePathObject3D : OperationSourceContainerObject3D, IEditorDraw, IObject3DControlsProvider, IPrimaryOperationsSpecifier, IPathObject3D { private ClipperLib.ClipType clipType; private string operationName; public MergePathObject3D(string name, ClipperLib.ClipType clipType) { this.operationName = name; this.clipType = clipType; Name = name; } public void DrawEditor(Object3DControlsLayer layer, DrawEventArgs e) { this.DrawPath(); } public AxisAlignedBoundingBox GetEditorWorldspaceAABB(Object3DControlsLayer layer) { return this.GetWorldspaceAabbOfDrawPath(); } public override bool CanApply => true; public bool MeshIsSolidObject => false; public VertexStorage VertexStorage { get; set; } public override void Apply(UndoBuffer undoBuffer) { this.FlattenToPathObject(undoBuffer); } public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer) { object3DControlsLayer.AddControls(ControlTypes.Standard2D); } public override Task Rebuild() { this.DebugDepth("Rebuild"); var rebuildLocks = this.RebuilLockAll(); return ApplicationController.Instance.Tasks.Execute( operationName, null, (reporter, cancellationTokenSource) => { try { Merge(reporter, cancellationTokenSource.Token); } catch { } // set the mesh to show the path this.Mesh = this.GetVertexSource().Extrude(Constants.PathPolygonsHeight); UiThread.RunOnIdle(() => { rebuildLocks.Dispose(); this.CancelAllParentBuilding(); Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Children)); }); return Task.CompletedTask; }); } private void Merge(Action reporter, CancellationToken cancellationToken) { SourceContainer.Visible = true; RemoveAllButSource(); var participants = SourceContainer.VisiblePaths(); var first = participants.First(); var firstObject3D = first as Object3D; if (participants.Count() < 2) { if (participants.Count() == 1) { var newMesh = new Object3D(); newMesh.CopyProperties(firstObject3D, Object3DPropertyFlags.All); newMesh.Mesh = firstObject3D.Mesh; this.Children.Add(newMesh); SourceContainer.Visible = false; } return; } var resultsVertexSource = first.GetVertexSource().Transform(firstObject3D.WorldMatrix(this)); var totalOperations = participants.Count() - 1; double amountPerOperation = 1.0 / totalOperations; double ratioCompleted = 0; foreach (var item in participants) { if (item != first && item.GetVertexSource() != null) { var itemObject3D = item as Object3D; var itemVertexSource = item.GetVertexSource().Transform(itemObject3D.WorldMatrix(this)); this.CopyProperties(firstObject3D, Object3DPropertyFlags.Color); resultsVertexSource = resultsVertexSource.MergePaths(itemVertexSource, clipType); ratioCompleted += amountPerOperation; reporter?.Invoke(ratioCompleted, null); } } this.VertexStorage = new VertexStorage(resultsVertexSource); SourceContainer.Visible = false; } public IEnumerable GetOperations() { return PathContainerObject3D.GetOperations(this.GetType()); } public IVertexSource GetVertexSource() { return VertexStorage; } } }