/* Copyright (c) 2018, Lars Brubaker, John Lewin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. The views and conclusions contained in the software and documentation are those of the authors and should not be interpreted as representing official policies, either expressed or implied, of the FreeBSD Project. */ using System; using System.ComponentModel; using System.Linq; using System.Threading.Tasks; using MatterHackers.Agg; using MatterHackers.Agg.Font; using MatterHackers.Agg.Transform; using MatterHackers.Agg.UI; using MatterHackers.Agg.VertexSource; using MatterHackers.DataConverters3D; using MatterHackers.DataConverters3D.UndoCommands; using MatterHackers.Localizations; using MatterHackers.MatterControl.DesignTools.Operations; using MatterHackers.PolygonMesh; using MatterHackers.PolygonMesh.Processors; using MatterHackers.VectorMath; using Newtonsoft.Json; using Newtonsoft.Json.Converters; namespace MatterHackers.MatterControl.DesignTools { [HideChildrenFromTreeView] public class TextObject3D : Object3D, IPropertyGridModifier { [JsonConverter(typeof(StringEnumConverter))] public enum TextAlign { Left, Center, Right, } public TextObject3D() { Name = "Text".Localize(); Color = Operations.Object3DExtensions.PrimitiveColors["Text"]; } public static async Task Create() { var item = new TextObject3D(); await item.Rebuild(); return item; } [EnumDisplay(IconPaths = new string[] { "align_left.png", "align_center_x.png", "align_right.png" }, InvertIcons = true)] public TextAlign Alignment { get; set; } = TextAlign.Left; [DisplayName("Text")] public StringOrExpression NameToWrite { get; set; } = "Text"; [MultiLineEdit] [DisplayName("Text")] public StringOrExpression MultiLineText { get; set; } = "MultiLine\nText"; public bool MultiLine { get; set; } [Slider(1, 48, snapDistance: 1)] public DoubleOrExpression PointSize { get; set; } = 24; [MaxDecimalPlaces(2)] [Slider(1, 400, VectorMath.Easing.EaseType.Quadratic, useSnappingGrid: true)] public DoubleOrExpression Height { get; set; } = 3; [Sortable] [JsonConverter(typeof(StringEnumConverter))] public NamedTypeFace Font { get; set; } = NamedTypeFace.Nunito_Bold; public override bool CanApply => true; public override void Apply(UndoBuffer undoBuffer) { // change this from a text object to a group var newContainer = new GroupObject3D(); newContainer.CopyProperties(this, Object3DPropertyFlags.All); foreach (var child in this.Children) { var clone = child.Clone(); newContainer.Children.Add(clone); } undoBuffer.AddAndDo(new ReplaceCommand(new[] { this }, new[] { newContainer })); newContainer.Name = this.Name; } public override async void OnInvalidate(InvalidateArgs invalidateArgs) { if ((invalidateArgs.InvalidateType.HasFlag(InvalidateType.Children) || invalidateArgs.InvalidateType.HasFlag(InvalidateType.Matrix) || invalidateArgs.InvalidateType.HasFlag(InvalidateType.Mesh)) && invalidateArgs.Source != this && !RebuildLocked) { await Rebuild(); } else if (invalidateArgs.InvalidateType.HasFlag(InvalidateType.Properties) && invalidateArgs.Source == this) { await Rebuild(); } else if (SheetObject3D.NeedsRebuild(this, invalidateArgs)) { await Rebuild(); } else { base.OnInvalidate(invalidateArgs); } } public override Task Rebuild() { this.DebugDepth("Rebuild"); var rebuildLock = RebuildLock(); return Task.Run(() => { using (new CenterAndHeightMaintainer(this)) { bool valuesChanged = false; var height = Height.ClampIfNotCalculated(this, .01, 1000000, ref valuesChanged); var nameToWrite = MultiLine ? MultiLineText.Value(this).Replace("\\n", "\n").Replace("\r", "\n").Replace("\n\n", "\n") : NameToWrite.Value(this); if (string.IsNullOrWhiteSpace(nameToWrite)) { Mesh = PlatonicSolids.CreateCube(20, 10, height); } else { Mesh = null; this.Children.Modify(list => { list.Clear(); var offset = Vector2.Zero; double pointsToMm = 0.352778; var pointSize = PointSize.Value(this); var lineNumber = 1; var leterNumber = 1; var lineObject = new Object3D() { Name = "Line {0}".Localize().FormatWith(lineNumber) }; list.Add(lineObject); foreach (var letter in nameToWrite.ToCharArray()) { var style = new StyledTypeFace(ApplicationController.GetTypeFace(this.Font), pointSize); var letterPrinter = new TypeFacePrinter(letter.ToString(), style) { ResolutionScale = 10 }; var scaledLetterPrinter = new VertexSourceApplyTransform(letterPrinter, Affine.NewScaling(pointsToMm)); if (letter == '\n') { leterNumber = 0; lineNumber++; offset.X = 0; offset.Y -= style.EmSizeInPoints * pointsToMm * 1.4; lineObject = new Object3D() { Matrix = Matrix4X4.CreateTranslation(0, offset.Y, 0), Name = "Line {0}".Localize().FormatWith(lineNumber) }; list.Add(lineObject); } else { Object3D letterObject = null; switch (letter) { case ' ': offset.X += letterPrinter.GetSize(" ").X * pointsToMm; break; case '\t': offset.X += letterPrinter.GetSize(" ").X * pointsToMm; break; default: letterObject = new Object3D() { Mesh = VertexSourceToMesh.Extrude(scaledLetterPrinter, this.Height.Value(this)), Matrix = Matrix4X4.CreateTranslation(offset.X, 0, 0), Name = leterNumber.ToString("000") + " - '" + letter.ToString() + "'" }; offset.X += letterPrinter.GetSize(letter.ToString()).X * pointsToMm; break; } if (letterObject?.Mesh.Faces.Count > 0) { lineObject.Children.Add(letterObject); leterNumber++; } } } for (var i = list.Count - 1; i >= 0; i--) { if (list[i].Children.Count == 0) { list.RemoveAt(i); } } if (list.Count > 1 && Alignment != TextAlign.Left) { var widest = 0.0; for (var i = 0; i < list.Count; i++) { widest = Math.Max(widest, list[i].GetAxisAlignedBoundingBox().XSize); if (list[i].Children.Count == 0) { list.RemoveAt(i); } } for (var i = 0; i < list.Count; i++) { var delta = widest - list[i].GetAxisAlignedBoundingBox().XSize; // apply any alignment to the lines switch (Alignment) { case TextAlign.Center: list[i].Matrix *= Matrix4X4.CreateTranslation(delta / 2, 0, 0); break; case TextAlign.Right: list[i].Matrix *= Matrix4X4.CreateTranslation(delta, 0, 0); break; } } } }); } } UiThread.RunOnIdle(() => { rebuildLock.Dispose(); Invalidate(InvalidateType.DisplayValues); this.CancelAllParentBuilding(); Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Children)); }); }); } public void UpdateControls(PublicPropertyChange change) { change.SetRowVisible(nameof(MultiLineText), () => MultiLine); change.SetRowVisible(nameof(Alignment), () => MultiLine); change.SetRowVisible(nameof(NameToWrite), () => !MultiLine); } } }