/* Copyright (c) 2018, Lars Brubaker, John Lewin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. The views and conclusions contained in the software and documentation are those of the authors and should not be interpreted as representing official policies, either expressed or implied, of the FreeBSD Project. */ using System; using MatterHackers.Agg; using MatterHackers.Agg.Platform; using MatterHackers.Agg.UI; using MatterHackers.ImageProcessing; using MatterHackers.Localizations; using MatterHackers.MatterControl.CustomWidgets; using MatterHackers.MatterControl.PrinterCommunication; namespace MatterHackers.MatterControl.ActionBar { public class PrinterConnectButton : FlowLayoutWidget { private GuiWidget cancelConnectButton; private GuiWidget connectButton; private GuiWidget disconnectButton; private PrinterConfig printer; public PrinterConnectButton(PrinterConfig printer, ThemeConfig theme) { this.printer = printer; this.HAnchor = HAnchor.Left | HAnchor.Fit; this.VAnchor = VAnchor.Fit; this.Margin = 0; this.Padding = 0; connectButton = new ThemedTextIconButton( "Connect".Localize(), StaticData.Instance.LoadIcon("connect.png", 14, 14).SetToColor(theme.TextColor), theme) { Name = "Connect to printer button", ToolTipText = "Connect to the currently selected printer".Localize(), MouseDownColor = theme.ToolbarButtonDown, }; connectButton.Click += (s, e) => { if (connectButton.Enabled) { ApplicationController.Instance.ConnectToPrinter(printer); } }; this.AddChild(connectButton); theme.ApplyPrimaryActionStyle(connectButton); // add the cancel stop button cancelConnectButton = new ThemedTextIconButton( "Cancel".Localize(), StaticData.Instance.LoadIcon("connect.png", 14, 14).SetToColor(theme.TextColor), theme) { ToolTipText = "Stop trying to connect to the printer.".Localize(), BackgroundColor = theme.ToolbarButtonBackground, HoverColor = theme.ToolbarButtonHover, MouseDownColor = theme.ToolbarButtonDown, }; cancelConnectButton.Click += (s, e) => UiThread.RunOnIdle(() => { printer.CancelPrint(); cancelConnectButton.Enabled = false; }); this.AddChild(cancelConnectButton); disconnectButton = new ThemedTextIconButton( "Disconnect".Localize(), StaticData.Instance.LoadIcon("connect.png", 14, 14).SetToColor(theme.TextColor), theme) { Name = "Disconnect from printer button", Visible = false, ToolTipText = "Disconnect from current printer".Localize(), BackgroundColor = theme.ToolbarButtonBackground, HoverColor = theme.ToolbarButtonHover, MouseDownColor = theme.ToolbarButtonDown, }; disconnectButton.Click += (s, e) => UiThread.RunOnIdle(() => { if (printer.Connection.Printing || printer.Connection.Paused) { StyledMessageBox.ShowMessageBox( (bool disconnectCancel) => { if (disconnectCancel) { printer.Connection.Stop(false); printer.Connection.Disable(); } }, "WARNING: Disconnecting will stop the current print.\n\nAre you sure you want to disconnect?".Localize(), "Disconnect and stop the current print?".Localize(), StyledMessageBox.MessageType.YES_NO, "Disconnect".Localize(), "Stay Connected".Localize()); } else { printer.Connection.Disable(); } }); this.AddChild(disconnectButton); foreach (var child in Children) { child.VAnchor = VAnchor.Center; child.Cursor = Cursors.Hand; child.Margin = theme.ButtonSpacing; } // Register listeners printer.Connection.CommunicationStateChanged += Connection_CommunicationStateChanged; this.SetVisibleStates(); } public override void OnClosed(EventArgs e) { // Unregister listeners printer.Connection.CommunicationStateChanged -= Connection_CommunicationStateChanged; base.OnClosed(e); } private void SetChildVisible(GuiWidget visibleChild, bool enabled) { foreach (var child in Children) { if (child == visibleChild) { child.Visible = true; child.Enabled = enabled; } else { child.Visible = false; } } } private void SetVisibleStates() { switch (printer.Connection.CommunicationState) { case CommunicationStates.FailedToConnect: case CommunicationStates.Disconnected: case CommunicationStates.ConnectionLost: SetChildVisible(connectButton, true); break; case CommunicationStates.Disconnecting: SetChildVisible(disconnectButton, false); break; case CommunicationStates.AttemptingToConnect: SetChildVisible(cancelConnectButton, true); break; default: SetChildVisible(disconnectButton, true); break; } } private void Connection_CommunicationStateChanged(object s, EventArgs e) { this.SetVisibleStates(); } } }