Commit graph

9 commits

Author SHA1 Message Date
Lars Brubaker
ab41b7c1a7 Pass graphics 2D to 3D render calls so we can draw to the screen 2017-08-24 13:58:14 -07:00
John Lewin
07ee5b5853 Prevent ray casting in View3D content when outside bounds 2017-08-19 11:33:39 -07:00
John Lewin
7c03087605 Set correct render target 2017-08-18 13:53:38 -07:00
John Lewin
1962db4210 Target any widget for mesh GLDraw 2017-08-18 08:34:05 -07:00
John Lewin
3446bc00e9 Move InteractiveScene ownership from MeshViewer to PrinterConfig model 2017-08-14 10:47:59 -07:00
John Lewin
92741a31a1 Move progress reporting to InteractionLayer 2017-08-09 11:48:57 -07:00
Lars Brubaker
c989cb8630 Fixing multi material processing 2017-07-17 16:41:04 -07:00
John Lewin
04a5364044 Decouple View3DWidget from InteractionVolume
- Move conditional tests into shared functions rather than callers
- Remove unused View3DWidget reference from TransformUndoCommand
- Add AddTransformSnapshot method to IInteractionVolumeContext
2017-07-12 21:36:28 -07:00
John Lewin
dda6f89c2b Fix widget ordering to restore layer view controls
- Less coupling to MeshViewerWidget
- Interaction layer concept/surface added for IA volumes
  - Holds most IA volume logic and controls
2017-07-11 08:10:57 -07:00