- Fix product bug with PrintQueueContainer failing to reload
- Add test helper to select ListView items
- Reuse test helper
- Iterate on .OfType instead of cast and eval
- Fix naming bug introduced in earlier updates
- Friendly name should only be applied to default file names
- Friendly name should not include extension
- Restore Add To Queue functionality
- Expose reusable AddAllItems() to PrintQueueCollection
- Revise base implementation of FileSystemItem to support default
name based on filename unless set
- Restore support for LocalLibrary -> Create Folder
- Share Selection logic between Row/Icon views
- Make folders selectable
- Improve naming of DirectoryContainerLink
- RenameButtonRenameLocalLibraryItem test passing
- Get LibrarySelection->Remove action to compile after refactoring
- Make LibraryRenameSelectedItem an extension method and update callers
- Move ActiveView3D reference to ApplicationController
- Use ActivewView3D reference rather than ChildrenRecursive search
- Reuse EditPrinter button on action bar to get more tests passing
- Move IsContentFileType helper to LibraryConfig
- Make PlatingHelpers operate on IEnumerable<IObject3D> versus Scene
- Pass Scene.Children rather than Scene
- When plating multiple items, pass the updated IEnumerable context
- Use new library widget name format
- Fix blocking issues in PrintQueueContainer
- Perform actual container reload via .ReloadContainer
- Allow ReloadContainer to execute on the current thread
- Wrap original invocation of ReloadContainer in ctor with Task.Run()
- Issue MatterHackers/MCCentral#1504