Lars Brubaker
138407e21a
Mesh wrapper working much better (pinch and bend working better)
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Changing Rebuilding to Suspend and Resume rebuilding
Made visible meshes return only the object not the object and mesh (mesh is on object)
Put in some debugging
2018-05-29 17:50:39 -07:00
LarsBrubaker
8a3f99ac1f
Make sure mesh creation objects set invalidate mesh
2018-05-27 19:39:04 -07:00
Lars Brubaker
ca438aba4b
The Curve tool can rebuild when its children change
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Adding Rebuliding and Rebuild to IObject3D
2018-05-22 14:13:52 -07:00
Lars Brubaker
27b1e31ac5
Working on fit to bounds having radial option (image coin support)
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Make default names and colors for all primitives
Improving public property editor context so we can show many at the same time
fixed spelling
2018-05-02 10:59:19 -07:00
Lars Brubaker
ce9b84f67f
Improving primitives
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grouping
colors
update button
consistency
2018-04-27 10:13:45 -07:00
Lars Brubaker
d1629c9433
Put colors back on primitives
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Added 'Advanced' to more primitives
Removed redundant primitives
2018-04-26 14:58:45 -07:00
Lars Brubaker
035c6a1922
Took out ActiveEditor property
2018-03-15 10:04:13 -07:00
Lars Brubaker
9cc6d5f469
Added passing UndoBuffer to rebuildable
2018-03-08 17:29:35 -08:00
John Lewin
4bfcf88cb9
Remove single use overload, callers must specify CancellationToken
2018-02-12 19:26:37 -08:00
LarsBrubaker
9294d37194
Make sure we only assign the mesh when it is done
2018-02-09 09:40:26 -08:00
Lars Brubaker
7ef109e749
Working on adding all primitives
2018-02-08 15:42:23 -08:00
Lars Brubaker
af30e9784c
Improved maintain height code
2018-01-29 18:03:28 -08:00
John Lewin
6a4c1f4e2f
Fix spelling, update agg-sharp
2018-01-29 16:39:06 -08:00
Lars Brubaker
bab2b54f61
Moving to a Create method to take Rebuild out of constructor
2018-01-29 15:36:41 -08:00
Lars Brubaker
ebb89877e6
Refactoring the DesignTools primitives
2018-01-29 13:50:55 -08:00