Made invalidate args so we can pass source and invalidate type
Rebuild does not propagate to parent
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21 changed files with 60 additions and 37 deletions
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@ -243,7 +243,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow.View3D
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transformedKeep.Transform(inverse);
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keep.Mesh = transformedKeep;
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keep.Invalidate();
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// TODO: make this the subtract object when it is available
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keep.Invalidate(new InvalidateArgs(keep, InvalidateType.Content));
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percentCompleted += amountPerOperation;
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progressStatus.Progress0To1 = percentCompleted;
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