Made invalidate args so we can pass source and invalidate type
Rebuild does not propagate to parent
This commit is contained in:
parent
28b55b73a5
commit
ff6e220b4c
21 changed files with 60 additions and 37 deletions
|
|
@ -124,8 +124,18 @@ namespace MatterHackers.MatterControl.DesignTools
|
|||
}
|
||||
|
||||
Rebuilding = false;
|
||||
// Let the base know it needs to rebuild
|
||||
base.Rebuild(undoBuffer);
|
||||
}
|
||||
|
||||
public override void OnInvalidate(InvalidateArgs invalidateType)
|
||||
{
|
||||
if ((invalidateType.InvalidateType == InvalidateType.Content
|
||||
|| invalidateType.InvalidateType == InvalidateType.Matrix)
|
||||
&& invalidateType.Source != this
|
||||
&& !Rebuilding)
|
||||
{
|
||||
Rebuild(null);
|
||||
}
|
||||
base.OnInvalidate(invalidateType);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue