Make ViewControls3D display actual mode during overrides

- Show trackball controls during mouse overrides

Conflicts:
	PartPreviewWindow/View3D/View3DCreateSelecitonData.cs
	PartPreviewWindow/View3D/View3DWidget.cs
	Submodules/agg-sharp
This commit is contained in:
John Lewin 2015-05-29 15:13:56 -07:00 committed by Lars Brubaker
parent 1d3fc7f9e2
commit fed2db8b6c
5 changed files with 125 additions and 32 deletions

View file

@ -263,7 +263,8 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
viewControls3D = new ViewControls3D(meshViewerWidget);
viewControls3D.PartSelectVisible = false;
AddChild(viewControls3D);
viewControls3D.rotateButton.ClickButton(null);
viewControls3D.ActiveButton = ViewControls3DButtons.Rotate;
viewControls3D.Visible = false;
viewControlsToggle = new ViewControlsToggle();