Working on scale width depth corner control
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6 changed files with 590 additions and 142 deletions
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@ -358,11 +358,7 @@ namespace MatterHackers.Plugins.EditorTools
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Vector3 arrowCenter = topPosition;
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arrowCenter.Z += arrowSize / 2 * distBetweenPixelsWorldSpace;
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var normal = Vector3.UnitZ.Transform(selectedItem.Matrix);
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var up = Vector3.UnitX.Transform(selectedItem.Matrix);
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var rotation = Matrix4X4.LookAt(Vector3.Zero, normal, up);
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rotation = Matrix4X4.Identity;
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var rotation = Matrix4X4.CreateRotation(new Quaternion(selectedItem.Matrix));
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TotalTransform = rotation * Matrix4X4.CreateScale(distBetweenPixelsWorldSpace) * Matrix4X4.CreateTranslation(arrowCenter);
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}
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